Bank
- Resources (13)
29
14
7
7
5
5
3
3
2
1
1
1
1
- Armoury (14)
13
11
6
5
3
2
2
1
1
1
1
1
1
1
- Defences (4)
7
6
6
2
- Food (8)
30
10
5
4
2
2
1
1
- Furniture (10)
4
3
2
2
1
1
1
1
1
1
- Miscellaneous (27)
13
11
11
10
9
8
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Bag of Damp Grass (ID:296)
Although it appears to be nothing but hay in the making, there must be another use for this herb apart from very disappointed cigarettes.
Resource
Object to assemble
To assemble :
+
=
Copper Pipe (ID:67)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
Use with :
,
,
,
,
Empty Oil Can (ID:280)
From time to time we find empty oil cans in the desert, often accompanied by a corpse. When will citizens learn that motor oil is undrinkable...
Resource
Object to assemble
To assemble :
+
+
=
Use with :
Broken Staff (ID:333)
Half a staff. Too short to be a really effective weapon, but not entirely useless...
Object to assemble
To assemble :
+
+
=
Electronic component (ID:82)
An old circuit board probably from a radio or some other electronic gadget.
Resource
Use with :
,
,
,
Convex Lens (ID:281)
This almoust flawless lens is just waiting for your ingenuity to find a use for it.
Resource
Object to assemble
To assemble :
+
=
Use with :
Twisted Plank (ID:49)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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=
Use with :
,
Metal Support (ID:137)
Rudimentary crucible steel scaffolding made from the carburization of wrought iron.
Heavy object
Resource
Transformable object
Transform :
+
=
Earplugs (ID:301)
Had enough of the chitchat outside your door, townspeople insulting one another after too much Ergot Homebrew, citizens screaming in fear for their lives? These earplugs are your best friend!
Object to assemble
To assemble :
+
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Compact detonator (ID:111)
A compact tool which can detonate a small explosive charge.
Resource
Object to assemble
To assemble :
+
+
+
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Use with :
,
Laser Diode (ID:284)
An electronic component from a revolutionary time. It looks like it's in good order, even if you can't see though it personally.
Resource
Object to assemble
To assemble :
+
+
+
+
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Battery Launcher 1-ITF (empty) (ID:98)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Object to assemble
To assemble :
+
=
Use with :
Burnt out Torch (ID:202)
A stick, basically, which is surely no good for anything now...
Guard weapon (+6 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
,
Water Pistol (empty) (ID:92)
A water pistol is really effective against zombies! Unless it's empty, like this one...
Object to assemble
To assemble :
+
=
Screwdriver (ID:12)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+6 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
,
Open :
,
,
,
,
,
Broken Human Bone (ID:135)
A dried bone (a tibia by the looks of it) which it seems that someone has been chewing recently... it should still be useful.
Guard weapon (+6 pts)
Weapon (0-1
)
Breakable object
Use with :
Open :
,
Pathetic Penknife (ID:16)
Penknife [n.m.] : A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+6 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
,
Use with :
Open :
Plastic Bag (ID:60)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
To assemble :
+
=
Use with :
,
,
Pathetic Penknife (ID:16)
Penknife [n.m.] : A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+6 pts)
Weapon (0-1
)
Breakable object
Use with :
Open :
Adjustable Spanner (ID:11)
With an adjustable spanner, you can choose between building something and breaking something. Something might not necessarily be an object...
Box Cutter (ID:18)
This small knife with a retractable blade is available in a very fetching candy-floss pink colour, which goes surpisingly well with the colour of the entrails of your living-dead friends. If it gets that far...
Guard weapon (+8 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
,
Use with :
Open :
,
Box Cutter (ID:18)
This small knife with a retractable blade is available in a very fetching candy-floss pink colour, which goes surpisingly well with the colour of the entrails of your living-dead friends. If it gets that far...
Guard weapon (+8 pts)
Weapon (0-1
)
Breakable object
Use with :
Open :
,
Devastator (empty) (ID:102)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
+
=
Broken Human Bone (ID:135)
A dried bone (a tibia by the looks of it) which it seems that someone has been chewing recently... it should still be useful.
Guard weapon (+6 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
,
Use with :
Open :
,
Screwdriver (ID:12)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+6 pts)
Weapon (0-1
)
Breakable object
Open :
,
,
,
,
,
Old Door (ID:88)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Solid Wooden Board (ID:154)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Trestle (ID:146)
A pretty solid trestle which can be used to improve your home defences or those of the town.
Unshaped Concrete Blocks (ID:113)
These don't look anything like bricks, but they are made of reinforced concrete, and can be used to improve defences... Worst-case scenario, lob them at some zombies – it'll be like the Tiananmen Square demonstrations. With less tanks. And zombies.
Suspicious-looking Vegetable (ID:89)
Well it's clearly a... uh... erm... vegetable? It's hard to say who would try to grow something like this but the main thing is that it seems edible. Or not.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Human Flesh (ID:59)
Erm... It's probably best to forget you ate this and move on...
Guard weapon (+15 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
Use with :
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Fleshroom Puree (ID:219)
Oh my god this smells vile! It's made from "fleshroom berries" which grow on corpses. If you're not worried about dying from a virulent infection, it just might stop you being hungry... maybe permanently.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Peut provoquer :
Dried Marshmallows (ID:203)
A handful of hardened marshmallows that smell of dead rat. As they are now, they're completely inedible...
Object to assemble
Cookable object
To assemble :
+
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Unspecified Meat (ID:45)
You are fairly sure that this wet, sticky thing can be eaten. Either way, it doesn't smell too bad and it's not moving.
Open Can (ID:4)
You close your eyes, open your mouth wide and swallow the lot. You feel infinitely better now.
Guard weapon (+2 pts)
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Use with :
Intestine Melon (ID:149)
Normally, the intestine melon grows in the stomachs of corpses, near the large colon. However, it seems that your vegetable garden is doing surprisingly well... maybe you built it on the site of an ancient Indian graveyard?
Source of AP (+7 pts)
Food
Provoque :
Carcinogenic Oven (ID:162)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Beer Fridge (ID:163)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Padlock and Chain (ID:30)
A solid padlock and chain should secure the door... Now you just need to worry about the walls...
Britney Spears CD (ID:303)
Despite an innocuous appearance, leading you to believe this is music for little girls, this is a serious defensive measure. As soon as the first waves from disk emanate from a HIFI, no normal person will be able to approach your home. That said, if our zombies were normal, MyHordes would be available on Facebook, so don't put all your faith in it...
Home decoration
Decorative object (+3 pts)
Object to assemble
To assemble :
+
=
Carcinogenic Oven (ID:162)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Heavy object
Guard weapon (+18 pts)
Home decoration
Resource
Weapon (1+
)
Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
,
Makeshift Guitar (ID:285)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
PC Base Unit (ID:205)
This old metal box used to be full of electronic components. It doesn't seem to have any obvious use now...
Heavy object
Guard weapon (+18 pts)
Home decoration
Weapon (1+
)
Decorative object (+3 pts)
Breakable object
Broken ...
Repairs with :
,
Open :
Old Washing Machine (ID:161)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Old Washing Machine (ID:161)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Heavy object
Guard weapon (+18 pts)
Home decoration
Resource
Weapon (1+
)
Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
,
Fleshrooms (ID:214)
These are berry-like plants which grow on decomposing corpses: it's not unusual to see them on zombies or on dead animals... Are you sure they're ok to eat?
Shunned item
Object to assemble
To assemble :
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Use with :
,
Full Jerrycan (ID:48)
The Jerrycan holds multiple rations of unpurified water. To make the water drinkable, the town must have a building which can carry out water filtration.
Object to assemble
To assemble :
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Use with :
,
Radio Cassette Player (no battery) (ID:85)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
To assemble :
+
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Construction Blueprint (rare) (ID:241)
You are holding what appears to be a construction blueprint! It's difficult to say exactly what type of project it is for though, it needs to be studied before it will become any use whatsoever.
« Pine Fresh » Smoke Bomb (ID:237)
A very popular model among smoke-bomb fans, this one smells of pine trees. Please note: this object deletes all entries in the register from the last 3 minutes. It also conceals your next movements for one minute after use. WARNING: use this object AFTER having carried out the actions you wish to conceal...
Radius Radar Beacon (ID:105)
The beacon lets you uncover all squares on the map adjacent to your current location.
Construction Blueprint (common) (ID:239)
You are holding what appears to be a construction blueprint! It's difficult to say exactly what type of project it is for though, it needs to be studied before it will become any use whatsoever.
Tool Bag (ID:156)
A bag of assorted tools. Some are missing a handle, some need re-assembled... They really need some attention if you want to use them.
Object to assemble
To assemble :
+
+
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Pocket Vibrator (incomplete) (ID:133)
It vibrates, tickles and titillates you and even makes you forget all your worries for a short while. (Requires 1 battery).
Object to assemble
To assemble :
+
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Flash Grenade (ID:151)
This homemade grenade will distract nearby zombies and make them concentrate on something other than your oh-so-tasty flesh... giving you precious seconds to do your thing... running away probably.
Engine (incomplete) (ID:160)
It's a small engine of some sort, covered in splashes of burnt oil and other unidentified substances. However, it's pretty heavy.
Heavy object
Object to assemble
To assemble :
+
+
+
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Opened packet of Cigarettes (ID:184)
An old packet of cigarettes that smells of rotting flesh and mould. They're a rare find these days though... Alongside several skulls and crossbones, the warning : "Smoking Kills" is printed in red...
Resource
Healing object
Cure :
Grisly Bomb (ID:217)
The best thing about this deformed lump of flesh is that the stench of decay hits you from ten metres away. Ideal for distracting zombies while you get the hell outta there!
PUTA Mark II Calibrator (ID:185)
This antique calibrator is designed to be mounted on the Battery Launcher 1-ITF. It allows the pressure in the firing chamber to be accurately adjusted and regulated.
Object to assemble
To assemble :
+
+
+
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Bottle Opener (ID:251)
This blank allows you to obtain a bump key, a favourite amongst up-and-coming burglars, which will allow you to open any door in a matter of seconds...
Incomplete Deck of Cards (ID:130)
What should be a 54 card deck is, well, not. The missing cards don't stop you playing with them though, because every moment of enjoyment is to be treasured in this hellhole... Go big or go broke !
Guard weapon (-10 pt)
Source of AP (+0, 1 pt)
Peut provoquer :
EMS System (incomplete) (ID:100)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Object to assemble
To assemble :
+
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Electric Whisk (incomplete) (ID:64)
This could be a good weapon. If only you had the missing parts to repair the gadget...
Object to assemble
To assemble :
+
+
+
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Bump Key (ID:250)
This key, a favourite amongst up-and-coming burglars, allows you to open any door in a matter of seconds. So easily in fact you might ask yourself what is the point in having normal keys. Unfortunately, as yours is in pitiful condition, this key will only open one more door.
Magnetic Key (ID:249)
This hi-tech key allows you to open doors secured up until level 6.2 AOC, only elite technicians are deigned to have one in their possession. Unfortunately, as yours is in pitiful condition, this key will only open one more door.
Ness-Quick Weedkiller (ID:116)
The label on this bag of weedkiller implies that it is also edible when added to milk. What are you worried about ?
Repair Kit (ID:91)
This metal box contains basically all the essentials you might need to put pretty much anything back together. Except your dead neighbours...
Flash Powder (ID:150)
This firework powder makes a good distraction if it's used correctly...
Object to assemble
To assemble :
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+
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Hacksaw (ID:140)
Most of the teeth on this saw are bent, but it still does a decent job of cutting things up (the saw reduces the number of action points needed for any task at the workshop by 1 point. The saw must be carried in your backpack.)
Dismantled Mower (ID:66)
A classic garden tool, it needs no power, but comes in kit form... If you want to use it, you just need to finish building it.
Heavy object
Object to assemble
To assemble :
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