Bank
- Resources (16)
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- Armoury (14)
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- Containers and boxes (1)
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- Defences (3)
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- Food (17)
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- Furniture (9)
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- Pharmacy (6)
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- Miscellaneous (16)
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Wrought Iron (ID:50)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
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Twisted Plank (ID:49)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
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Compact detonator (ID:111)
A compact tool which can detonate a small explosive charge.
Resource
Object to assemble
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Empty Oil Can (ID:280)
From time to time we find empty oil cans in the desert, often accompanied by a corpse. When will citizens learn that motor oil is undrinkable...
Resource
Object to assemble
To assemble :
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Mechanism (ID:145)
This mechanism looks like it is a part of something much larger, like a machine or some kind of vehicle... It's pretty much useless on its own.
Transformable object
Transform :
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Electronic component (ID:82)
An old circuit board probably from a radio or some other electronic gadget.
Resource
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Patchwork Beam (ID:136)
A relatively solid beam made from an assortment of scrap wood.
Heavy object
Resource
Transformable object
Transform :
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Copper Pipe (ID:67)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
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Broken Electronic Device (ID:142)
An old, unidentifiable household appliance. Maybe if you dismantle it you can find something useful?
Transformable object
Transform :
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Wire Reel (ID:279)
Make sure you don't get tangled up in this, we'd hate to have to cut off your fingers to set you free.
Resource
Object to assemble
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Scrap Metal (ID:138)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
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Laser Diode (ID:284)
An electronic component from a revolutionary time. It looks like it's in good order, even if you can't see though it personally.
Resource
Object to assemble
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Rotting Log (ID:139)
A decent-sized log covered in sticky mushrooms. It's no good for anything until it is cut properly in town...
Transformable object
Transform :
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Metal Support (ID:137)
Rudimentary crucible steel scaffolding made from the carburization of wrought iron.
Heavy object
Resource
Transformable object
Transform :
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Devastator (empty) (ID:102)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
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Plastic Bag (ID:60)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
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Electric Whisk (no battery) (ID:96)
It's a (really powerful) whisk and it's electric, what else is there to say? Well, the good part is that it only needs one battery, and only has limited chance of running down.
Object to assemble
To assemble :
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Battery Launcher Mk. II (empty) (ID:186)
This upgraded version of the Battery Launcher 1-ITF features a PDTT Mark II Calibrator. By precisely regulating the firepower, this feature sometimes allows batteries which have already been fired to be recovered.
Object to assemble
To assemble :
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Water Pistol (empty) (ID:92)
A water pistol is really effective against zombies! Unless it's empty, like this one...
Object to assemble
To assemble :
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Battery Launcher 1-ITF (empty) (ID:98)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Object to assemble
To assemble :
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Use with :
Kalashni-Splash (empty) (ID:278)
A powerful water gun against zombies. However, it does not kill many people when it is empty...
Battery Launcher 1-ITF (loaded) (ID:5)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Water Pistol (3 shots) (ID:179)
The water pistol... When all is said and done, the desert is really just a huge sandpit... Please note: This toy only works with fresh water (eg. from a flask).
Mobile Phone (ID:230)
This antique gadget was a very well known model. Right up until the point where they all exploded, killing millions of people and wiping great cities off the map. This should surely make a quality grenade!
Screwdriver (ID:12)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+7 pts)
Weapon (0-1
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Breakable object
Open :
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Chainsaw (empty) (ID:97)
With this bad boy, you know there's going to be a wholesale zombie chop-fest. Know, however, that even though you may be victorious, you won't be entirely unscathed... This diabolical machine has been modified to work (somewhat incredibly) with a simple battery !
Heavy object
Object to assemble
To assemble :
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Manbag (ID:21)
It's not a handbag, purse or murse! An incredibly practical invention which allows you to carry more essentials: chemical, biological, nuclear... you get the picture. It's very manly.
Järpen Table (ID:147)
Held together entirely with elastic bands and wedges of wood, this table would look great in your "living room". Also, if you place it upright, it could even save your life...
Mangy Dachshund (ID:270)
The only form of life who can really give you love in this cursed hell. As far as you are familiar with dogs, this one is loyal, with sharp jaws and can grunt wonderfully. In the worst case, the butcher will be happy to "take care" of this "sausage dog"...
Old Door (ID:88)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
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Suspicious-looking Vegetable (ID:89)
Well it's clearly a... uh... erm... vegetable? It's hard to say who would try to grow something like this but the main thing is that it seems edible. Or not.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Intestine Melon (ID:149)
Normally, the intestine melon grows in the stomachs of corpses, near the large colon. However, it seems that your vegetable garden is doing surprisingly well... maybe you built it on the site of an ancient Indian graveyard?
Source of AP (+7 pts)
Food
Provoque :
Tasty-looking Steak (ID:44)
It's a bit rubbery, and smells a bit fishy... You ask yourself what kind of meat it could be, but decide that it's got to be full of vitamins (and nothing else, you hope).
Guard weapon (+4 pts)
Source of AP (+7 pts)
Food
Provoque :
Apple (ID:246)
When one of these landed on Sir Newton's head, surely the first thing to cross his mind wasn't the first Universal Law of Gravity... having said that, there should be a few vitamins in there for the munching.
Source of AP (+7 pts)
Food
Provoque :
Impressive Pumpkin (ID:358)
This huge orange vegetable is the only colorful thing growing in this spooky, creepy place... it makes you want to bite into it!
Egg (ID:245)
Now finding an egg should be comforting, but one thought won't leave your mind, where is the bloody chicken...
Source of AP (+7 pts)
Food
Provoque :
Tasty Homemade Dish (ID:172)
At first glance, it looks no better than the usual rations. In reality though, it tastes great and makes you feel infinitely better!
Guard weapon (+6 pts)
Source of AP (+7 pts)
Food
Provoque :
Human Flesh (ID:59)
Erm... It's probably best to forget you ate this and move on...
Guard weapon (+15 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
Mystic Potion (ID:337)
This special batch of water, "holy water" if you will, should allow you to interact with tortured souls without fear... Hopefully...
Source of AP (+6 pts)
Water
Provoque :
Vodka Marinostov (ID:336)
A pretty violent way to overcome tiredness (and regain your action points)... 85% proof, with random, vaguely organic things floating in it. Cheers !
Resource
Source of AP (+6 pts)
Alcohol
Provoque :
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Open Can (ID:4)
You close your eyes, open your mouth wide and swallow the lot. You feel infinitely better now.
Guard weapon (+2 pts)
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Use with :
Fleshroom Puree (ID:219)
Oh my god this smells vile! It's made from "fleshroom berries" which grow on corpses. If you're not worried about dying from a virulent infection, it just might stop you being hungry... maybe permanently.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Peut provoquer :
Unspecified Meat (ID:45)
You are fairly sure that this wet, sticky thing can be eaten. Either way, it doesn't smell too bad and it's not moving.
Traveller's Corpse (ID:235)
This corpse isn't from yesterday: the worms have already eaten a decent amount of whoever it was... Are you sure you want to wander around with this monstrosity on your shoulders?
Heavy object
Source of AP (+6, 7 pts)
Food
Healing object
Cookable object
Cure :
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Provoque :
Peut provoquer :
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Mouldy Neapolitan (ID:120)
A chocolate and vanilla cake wrapped in plastic. If you shake the packet, it seems like something has liquified inside...
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Meaty Bone (ID:134)
A bone still with some flesh on it... strange. It still seems fresh too. Maybe it's from an animal that was killed during the night...
Guard weapon (+10 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
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Makeshift Guitar (ID:285)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Guard weapon (+10 pts)
Home decoration
Resource
Source of AP (+0, 1, 2 pts)
Decorative object (+6 pts)
Breakable object
Broken ...
Repairs with :
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Makeshift Guitar (ID:285)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Furious Kitten (partially digested) (ID:282)
A kitten which surely belonged a now-dead citizen. It seems pretty aggravated, maybe you shouldn't annoy it any more.
Guard weapon (+21 pts)
Home decoration
Weapon (?
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Animal
Decorative object (+1 pt)
Cut :
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Peut provoquer :
Phil Collins CD (ID:300)
Nothing beats a little 80s retro music to liven up your tented evenings! If you're an evil b******d, open the window, turn it up LOUD and play it all night long!
Home decoration
Decorative object (+1 pt)
Object to assemble
To assemble :
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Wad of Cash (ID:155)
A wad of dyed paper and some copper disks that formerly served as a currency of sorts. It may feel good to have America's deficit in your sky rocket but anything you can't eat or shoot up is pretty much worthless now...
Chuck Figurine (ID:294)
The spirit of Chuck resides in this figurine. Nothing can happen to it, and it will still be here long after your death, still unafraid of the zombie horde.
Home decoration
Decorative object (+15 pts)
Object to assemble
To assemble :
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Carcinogenic Oven (ID:162)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Novelty Torch (off) (ID:232)
This big, dubiously designed pocket torch would be really useful for your searches in the desert were it not for the fact that day and night are but concepts in MyHordes. You might be able to find another use for it though.
Home decoration
Decorative object (+5 pts)
Object to assemble
To assemble :
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Bandage (ID:54)
It smells awful, and it has traces of mould on it, but you're in no position to be fussy. This bandage can be used to dress a wound.
Healing object
Cure :
Provoque :
Water Purifying Tablets (ID:148)
When added to water, these disinfectant capsules make water safe to drink. These were previously used for cleaning toilets. You start to imagine how the water is going to taste afterwards... (NOTE: The yield of this product is much lower than that of the Industrial Purifier).
Resource
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Little Book of Calm (ID:295)
This book, which has been published in many languages, teaches you how to deal with overwhealming situations. There is a life after death! It prevents the user from becoming terrorised.
Unlabelled Drug (ID:114)
The label has been completely destroyed, and most of the tablets are mouldy. Nonetheless you manage to find some that are still edible... ish. Are you sure you're sick enough to justify swallowing them though?
Source of AP (+0, 6, 7 pts)
Drug
Peut provoquer :
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Paracetoid 7g (ID:115)
A powerful antibiotic capable of dealing with any infection. The label states, "This medication may occasionally cause unwanted side-effects including acne, vomiting, convulsions and violent death".
Resource
Drug
Healing object
Cure :
Provoque :
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Pharmaceutical Products (ID:76)
A small flask and some mysterious items wrapped in plastic. No idea what they could be for though... Maybe if you mix them with something else...
Resource
Object to assemble
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Construction Blueprint (rare) (ID:241)
You are holding what appears to be a construction blueprint! It's difficult to say exactly what type of project it is for though, it needs to be studied before it will become any use whatsoever.
Construction Blueprint (common) (ID:239)
You are holding what appears to be a construction blueprint! It's difficult to say exactly what type of project it is for though, it needs to be studied before it will become any use whatsoever.
Sheet of Plywood (ID:200)
This old sheet of plywood came from some old building. With a little effort, it could be used to make a good hideout.
Hacksaw (ID:140)
Most of the teeth on this saw are bent, but it still does a decent job of cutting things up (the saw reduces the number of action points needed for any task at the workshop by 1 point. The saw must be carried in your backpack.)
Grisly Bomb (ID:217)
The best thing about this deformed lump of flesh is that the stench of decay hits you from ten metres away. Ideal for distracting zombies while you get the hell outta there!
Full Jerrycan (ID:48)
The Jerrycan holds multiple rations of unpurified water. To make the water drinkable, the town must have a building which can carry out water filtration.
Object to assemble
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Pound of Flesh (ID:216)
An old lump of flesh and skin of origin unknown. What do you propose doing with it?
Shunned item
Object to assemble
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Wonky Shopping Trolley (ID:68)
A big metal basket on wheels, which could be useful if you could link the wheels somehow... it appears to be missing an axel. Surely you can find something to do the job...
Heavy object
Object to assemble
To assemble :
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Devastator (incomplete) (ID:104)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
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Sheet Metal (parts) (ID:77)
These pieces of sheet metal are perfect for protecting your home... if you assemble them correctly.
Heavy object
Transformable object
Transform :
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Incomplete Deck of Cards (ID:130)
What should be a 54 card deck is, well, not. The missing cards don't stop you playing with them though, because every moment of enjoyment is to be treasured in this hellhole... Go big or go broke !
Guard weapon (-10 pt)
Source of AP (+0, 1 pt)
Peut provoquer :
Repair Kit (ID:91)
This metal box contains basically all the essentials you might need to put pretty much anything back together. Except your dead neighbours...
Pocket Vibrator (incomplete) (ID:133)
It vibrates, tickles and titillates you and even makes you forget all your worries for a short while. (Requires 1 battery).
Object to assemble
To assemble :
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Flash Powder (ID:150)
This firework powder makes a good distraction if it's used correctly...
Object to assemble
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EMS System (incomplete) (ID:100)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Object to assemble
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