Bank
- Resources (15)
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- Armoury (3)
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- Containers and boxes (1)
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- Defences (6)
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- Food (8)
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- Furniture (5)
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- Pharmacy (4)
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- Miscellaneous (22)
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Rotting Log (ID:139)
A decent-sized log covered in sticky mushrooms. It's no good for anything until it is cut properly in town...
Transformable object
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Scrap Metal (ID:138)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
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Wrought Iron (ID:50)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
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Empty Oil Can (ID:280)
From time to time we find empty oil cans in the desert, often accompanied by a corpse. When will citizens learn that motor oil is undrinkable...
Resource
Object to assemble
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Twisted Plank (ID:49)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
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Laser Diode (ID:284)
An electronic component from a revolutionary time. It looks like it's in good order, even if you can't see though it personally.
Resource
Object to assemble
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Electronic component (ID:82)
An old circuit board probably from a radio or some other electronic gadget.
Resource
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Handful of nuts and bolts (ID:35)
Some are rusty, some are covered in a greenish scum, but at least they're all still good for their intended purpose. More or less.
Resource
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Compact detonator (ID:111)
A compact tool which can detonate a small explosive charge.
Resource
Object to assemble
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Mechanism (ID:145)
This mechanism looks like it is a part of something much larger, like a machine or some kind of vehicle... It's pretty much useless on its own.
Transformable object
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Earplugs (ID:301)
Had enough of the chitchat outside your door, townspeople insulting one another after too much Ergot Homebrew, citizens screaming in fear for their lives? These earplugs are your best friend!
Object to assemble
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Copper Pipe (ID:67)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
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Plastic Bag (ID:60)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
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Can Opener (ID:20)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+6 pts)
Weapon (0-1
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Breakable object
Open :
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Water Pistol (empty) (ID:92)
A water pistol is really effective against zombies! Unless it's empty, like this one...
Object to assemble
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Sealed Architect's Chest (ID:244)
This sealed chest almost certainly contains a rare and valuable document...
Heavy object
Object to open
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Opens with :
Old Door (ID:88)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Trestle (ID:146)
A pretty solid trestle which can be used to improve your home defences or those of the town.
Sheet Metal (ID:52)
There's nothing like a bit of rusty sheet metal to stop zombies from getting to you... Note: Defensive items give better bonuses if they are installed in town as opposed to in your home.
Mangy Dachshund (ID:270)
The only form of life who can really give you love in this cursed hell. As far as you are familiar with dogs, this one is loyal, with sharp jaws and can grunt wonderfully. In the worst case, the butcher will be happy to "take care" of this "sausage dog"...
Solid Wooden Board (ID:154)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Suspicious-looking Vegetable (ID:89)
Well it's clearly a... uh... erm... vegetable? It's hard to say who would try to grow something like this but the main thing is that it seems edible. Or not.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Can (ID:3)
There is a picture on the can of a very appetising plate of beans ! Now you just need to find something to open it with...
Object to open
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Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
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Meaty Bone (ID:134)
A bone still with some flesh on it... strange. It still seems fresh too. Maybe it's from an animal that was killed during the night...
Guard weapon (+10 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
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Intestine Melon (ID:149)
Normally, the intestine melon grows in the stomachs of corpses, near the large colon. However, it seems that your vegetable garden is doing surprisingly well... maybe you built it on the site of an ancient Indian graveyard?
Source of AP (+7 pts)
Food
Provoque :
Vodka Marinostov (ID:336)
A pretty violent way to overcome tiredness (and regain your action points)... 85% proof, with random, vaguely organic things floating in it. Cheers !
Resource
Source of AP (+6 pts)
Alcohol
Provoque :
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Tasty Homemade Dish (ID:172)
At first glance, it looks no better than the usual rations. In reality though, it tastes great and makes you feel infinitely better!
Guard weapon (+6 pts)
Source of AP (+7 pts)
Food
Provoque :
Mouldy Ham Sandwich (ID:126)
Part of a sandwich which tastes nothing like you had expected, or hoped...
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Ektorp-Gluten Chair (ID:108)
A fairly normal chair, with a particularly brutal sounding Swedish name. You could hit people with it, but it works far better for the task it was designed for. Send it home Happy... send it home.
Box of Fireworks (ID:329)
This box contains a lot of highly toxic chemicals with startling names such as: sodium fuzz, carbopotassium bling bling or rainbow lithium cyanized.
Fat Cat (ID:40)
He's really cute, makes your house more homely and can just about fight a zombie. And if you get really hungry...
Bedside Lamp (ID:27)
It's a nice bedside lamp, but it won't work without a new battery...
Guard weapon (+5 pts)
Home decoration
Decorative object (+1 pt)
Object to assemble
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PC Base Unit (ID:205)
This old metal box used to be full of electronic components. It doesn't seem to have any obvious use now...
Black Neck Ooze (ID:356)
A poison which is EXTREMELY virulent when ingested, if the label is to be believed: ingestion of the cervical ooze causes death, spontaneous combustion, explosion of the lungs, and leakage of the brain from all orifices. But not necessarily in that order.
Valium Shot (ID:23)
Relax, no big deal... this won't be the last one you'll take.
Drug
Healing object
Cure :
Provoque :
Unlabelled Drug (ID:114)
The label has been completely destroyed, and most of the tablets are mouldy. Nonetheless you manage to find some that are still edible... ish. Are you sure you're sick enough to justify swallowing them though?
Source of AP (+0, 6, 7 pts)
Drug
Peut provoquer :
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Pharmaceutical Products (ID:76)
A small flask and some mysterious items wrapped in plastic. No idea what they could be for though... Maybe if you mix them with something else...
Resource
Object to assemble
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Radio Cassette Player (no battery) (ID:85)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
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Box of Matches (ID:22)
As the saying goes: Fire is a good servant but a bad master. Easy Baby - You're almost a fire hazard!
Resource
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Ness-Quick Weedkiller (ID:116)
The label on this bag of weedkiller implies that it is also edible when added to milk. What are you worried about ?
Full Jerrycan (ID:48)
The Jerrycan holds multiple rations of unpurified water. To make the water drinkable, the town must have a building which can carry out water filtration.
Object to assemble
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Bag of Cement (ID:112)
A big bag of reasonable quality cement... Once it is mixed with water, it dries quickly into super strong concrete!
Heavy object
Object to assemble
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« Pine Fresh » Smoke Bomb (ID:237)
A very popular model among smoke-bomb fans, this one smells of pine trees. Please note: this object deletes all entries in the register from the last 3 minutes. It also conceals your next movements for one minute after use. WARNING: use this object AFTER having carried out the actions you wish to conceal...
Flash Powder (ID:150)
This firework powder makes a good distraction if it's used correctly...
Object to assemble
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Stinking Pig (ID:37)
Great! Where is the nearest butcher ? Or, how about rolling it at a zombie...
Heavy object
Guard weapon (+30 pts)
Resource
Weapon (1
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Animal
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Sheet of Plywood (ID:200)
This old sheet of plywood came from some old building. With a little effort, it could be used to make a good hideout.
Giant Rat (ID:38)
OK, now we just need to find a butcher. Alternatively, you could throw it at a zombie...
Guard weapon (+14 pts)
Weapon (1
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Animal
Cut :
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Opened packet of Cigarettes (ID:184)
An old packet of cigarettes that smells of rotting flesh and mould. They're a rare find these days though... Alongside several skulls and crossbones, the warning : "Smoking Kills" is printed in red...
Resource
Healing object
Cure :
Wonky Shopping Trolley (ID:68)
A big metal basket on wheels, which could be useful if you could link the wheels somehow... it appears to be missing an axel. Surely you can find something to do the job...
Heavy object
Object to assemble
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Tool Bag (ID:156)
A bag of assorted tools. Some are missing a handle, some need re-assembled... They really need some attention if you want to use them.
Object to assemble
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Easter Egg (ID:276)
A largely mouldy easter egg, its putrid stench is a little like gunpowder, could the mould have changed its physical properties? Might be worth testing on the zombies.
Incomplete Deck of Cards (ID:130)
What should be a 54 card deck is, well, not. The missing cards don't stop you playing with them though, because every moment of enjoyment is to be treasured in this hellhole... Go big or go broke !
Guard weapon (-10 pt)
Source of AP (+0, 1 pt)
Peut provoquer :
Engine (incomplete) (ID:160)
It's a small engine of some sort, covered in splashes of burnt oil and other unidentified substances. However, it's pretty heavy.
Heavy object
Object to assemble
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Festering Flesh (ID:231)
This disgusting lump of flesh must have been torn off another citizen and left with the worms for a while. The odious stench could probably even cover your own atrocious body odour! This item will significantly increase your chances of surviving a little camping trip (you must be carrying the item to benefit from the bonus).
Pocket Vibrator (charged) (ID:42)
It vibrates, tickles and titillates you and even makes you forget all your worries for a short while. (Requires 1 battery).
Kwik-fix (ID:159)
Kwik-Fix is a small repair kit which can be used to repair anything and everything. It contains some basic tools, spare plastic parts and "DIY for beginners" printed in 7 languages.
Fat Serpent (ID:309)
This giant snake seems to have indigestion, it has a huge bulge in its abdomen. It's of no use to you like this...
Heavy object
Guard weapon (+15 pts)
Object to assemble
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