Bank
- Resources (12)
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20
9
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- Armoury (16)
9
5
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- Containers and boxes (1)
3
- Defences (5)
3
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1
- Food (8)
21
15
14
5
3
2
1
1
- Furniture (7)
2
2
1
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- Pharmacy (4)
1
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- Miscellaneous (30)
7
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Twisted Plank (ID:49)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Wrought Iron (ID:50)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Patchwork Beam (ID:136)
A relatively solid beam made from an assortment of scrap wood.
Heavy object
Resource
Transformable object
Transform :
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Copper Pipe (ID:67)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
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Metal Support (ID:137)
Rudimentary crucible steel scaffolding made from the carburization of wrought iron.
Heavy object
Resource
Transformable object
Transform :
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Electronic component (ID:82)
An old circuit board probably from a radio or some other electronic gadget.
Resource
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Scrap Metal (ID:138)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
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Compact detonator (ID:111)
A compact tool which can detonate a small explosive charge.
Resource
Object to assemble
To assemble :
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Laser Diode (ID:284)
An electronic component from a revolutionary time. It looks like it's in good order, even if you can't see though it personally.
Resource
Object to assemble
To assemble :
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Rotting Log (ID:139)
A decent-sized log covered in sticky mushrooms. It's no good for anything until it is cut properly in town...
Transformable object
Transform :
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Battery Launcher 1-ITF (empty) (ID:98)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Object to assemble
To assemble :
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Collector Pins (ID:277)
Rummaging through the wastes a dull glint catches your eye. On closer inspection you find it to be an ANZAC Badge. You immediately feel the strength of ten warriors within you. Guard this badge with your life, and the lives of those who have fallen before you. This legendary item must have some kind of effect on the evil horde...
Water Pistol (empty) (ID:92)
A water pistol is really effective against zombies! Unless it's empty, like this one...
Object to assemble
To assemble :
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Plastic Bag (ID:60)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
To assemble :
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Broken Human Bone (ID:135)
A dried bone (a tibia by the looks of it) which it seems that someone has been chewing recently... it should still be useful.
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Use with :
Open :
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Pathetic Penknife (ID:16)
Penknife [n.m.] : A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Use with :
Open :
Screwdriver (ID:12)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Open :
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Serrated Knife (ID:14)
Skinner, Buck, Bowie... Whatever, they all cut.
Guard weapon (+10 pts)
Weapon (1+
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Breakable object
Broken ...
Repairs with :
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Open :
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Box Cutter (ID:18)
This small knife with a retractable blade is available in a very fetching candy-floss pink colour, which goes surpisingly well with the colour of the entrails of your living-dead friends. If it gets that far...
Guard weapon (+7 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Use with :
Open :
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Can Opener (ID:20)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Open :
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Mobile Phone (ID:230)
This antique gadget was a very well known model. Right up until the point where they all exploded, killing millions of people and wiping great cities off the map. This should surely make a quality grenade!
Staff (ID:13)
A big pointy stick. Pointy enough to skewer something, but it's fragile... Just pray it holds up!
Guard weapon (+5 pts)
Weapon (0-1
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Open :
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Taser (incomplete) (ID:99)
A handheld gadget which delivers a frightful electric shock into the victim's body. Not so effective when you consider that zombies don't feel pain... However, you can always hope to take out a limb or a vital organ.
Object to assemble
To assemble :
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Water Pistol (1 shot) (ID:181)
The water pistol... When all is said and done, the desert is really just a huge sandpit... Please note: This toy only works with fresh water (eg. from a flask).
Manbag (ID:21)
It's not a handbag, purse or murse! An incredibly practical invention which allows you to carry more essentials: chemical, biological, nuclear... you get the picture. It's very manly.
Old Door (ID:88)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Solid Wooden Board (ID:154)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Unshaped Concrete Blocks (ID:113)
These don't look anything like bricks, but they are made of reinforced concrete, and can be used to improve defences... Worst-case scenario, lob them at some zombies – it'll be like the Tiananmen Square demonstrations. With less tanks. And zombies.
Sheet Metal (ID:52)
There's nothing like a bit of rusty sheet metal to stop zombies from getting to you... Note: Defensive items give better bonuses if they are installed in town as opposed to in your home.
Suspicious-looking Vegetable (ID:89)
Well it's clearly a... uh... erm... vegetable? It's hard to say who would try to grow something like this but the main thing is that it seems edible. Or not.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Tasty-looking Steak (ID:44)
It's a bit rubbery, and smells a bit fishy... You ask yourself what kind of meat it could be, but decide that it's got to be full of vitamins (and nothing else, you hope).
Guard weapon (+4 pts)
Source of AP (+7 pts)
Food
Provoque :
Unspecified Meat (ID:45)
You are fairly sure that this wet, sticky thing can be eaten. Either way, it doesn't smell too bad and it's not moving.
Intestine Melon (ID:149)
Normally, the intestine melon grows in the stomachs of corpses, near the large colon. However, it seems that your vegetable garden is doing surprisingly well... maybe you built it on the site of an ancient Indian graveyard?
Source of AP (+7 pts)
Food
Provoque :
Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
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Mystic Potion (ID:337)
This special batch of water, "holy water" if you will, should allow you to interact with tortured souls without fear... Hopefully...
Source of AP (+6 pts)
Water
Provoque :
Chinese Noodles (ID:127)
Despite years spent in the desert, these chinese noodles still look and taste exactly the same.
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Use with :
Mouldy Neapolitan (ID:120)
A chocolate and vanilla cake wrapped in plastic. If you shake the packet, it seems like something has liquified inside...
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Beer Fridge (ID:163)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Bedside Lamp (ID:27)
It's a nice bedside lamp, but it won't work without a new battery...
Guard weapon (+5 pts)
Home decoration
Decorative object (+1 pt)
Object to assemble
To assemble :
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Carcinogenic Oven (ID:162)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Carcinogenic Oven (ID:162)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Heavy object
Guard weapon (+15 pts)
Home decoration
Resource
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Ektorp-Gluten Chair (ID:108)
A fairly normal chair, with a particularly brutal sounding Swedish name. You could hit people with it, but it works far better for the task it was designed for. Send it home Happy... send it home.
Padlock and Chain (ID:30)
A solid padlock and chain should secure the door... Now you just need to worry about the walls...
Anabolic Steroids (ID:43)
This drug is great, if you want to see the world through rose-tinted Ray Bans and don't mind occasional convulsions and drooling... Don't get addicted though...
Resource
Source of AP (+6 pts)
Drug
Poisonable object
Poisons with :
Provoque :
Use with :
Pharmaceutical Products (ID:76)
A small flask and some mysterious items wrapped in plastic. No idea what they could be for though... Maybe if you mix them with something else...
Resource
Object to assemble
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Thick Solution (ID:218)
This flask contains an oily liquid with incredible colours. Maybe if it is combined with something else, you can make something useful?
Shunned item
Object to assemble
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Unlabelled Drug (ID:114)
The label has been completely destroyed, and most of the tablets are mouldy. Nonetheless you manage to find some that are still edible... ish. Are you sure you're sick enough to justify swallowing them though?
Source of AP (+0, 6, 7 pts)
Drug
Peut provoquer :
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« Pine Fresh » Smoke Bomb (ID:237)
A very popular model among smoke-bomb fans, this one smells of pine trees. Please note: this object deletes all entries in the register from the last 3 minutes. It also conceals your next movements for one minute after use. WARNING: use this object AFTER having carried out the actions you wish to conceal...
Radio Cassette Player (no battery) (ID:85)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
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Flash Grenade (ID:151)
This homemade grenade will distract nearby zombies and make them concentrate on something other than your oh-so-tasty flesh... giving you precious seconds to do your thing... running away probably.
Full Jerrycan (ID:48)
The Jerrycan holds multiple rations of unpurified water. To make the water drinkable, the town must have a building which can carry out water filtration.
Object to assemble
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Radius Radar Beacon (ID:105)
The beacon lets you uncover all squares on the map adjacent to your current location.
Repair Kit (ID:91)
This metal box contains basically all the essentials you might need to put pretty much anything back together. Except your dead neighbours...
Santa's Reindeer (ID:275)
There was a time when this magnificent animal was associated with marvellous legends... Those days are gone, but they are good for something else...
Bump Key (ID:250)
This key, a favourite amongst up-and-coming burglars, allows you to open any door in a matter of seconds. So easily in fact you might ask yourself what is the point in having normal keys. Unfortunately, as yours is in pitiful condition, this key will only open one more door.
Foul-smelling Vintage Suit (ID:229)
This outfit suits you down to the ground (some say that it even smells like you). You suddenly feel like you should be bringing joy to your neighbours by sliding discretely down their chimney with your arms full of gifts. You can use this tactic to burgle, pillage and loot your way to happiness at your neighbours' expense. Ah, the magic of Cristmas...
Bottle Opener (ID:251)
This blank allows you to obtain a bump key, a favourite amongst up-and-coming burglars, which will allow you to open any door in a matter of seconds...
Damaged Hacksaw (ID:144)
This saw could be very useful if it was patched up...
Object to assemble
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Corrosive Liquid (ID:195)
With the right ingredients, this acid could be transformed into a dangerous poison. but you'd really have to want to kill someone... You don't want that, do you?
Resource
Object to assemble
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Devastator (incomplete) (ID:104)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
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Electric Whisk (incomplete) (ID:64)
This could be a good weapon. If only you had the missing parts to repair the gadget...
Object to assemble
To assemble :
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EMS System (charged) (ID:101)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Guard weapon (-10 pt)
Source of AP (+5 pts)
Provoque :
Fat Serpent (ID:309)
This giant snake seems to have indigestion, it has a huge bulge in its abdomen. It's of no use to you like this...
Heavy object
Guard weapon (+15 pts)
Object to assemble
To assemble :
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Flatpacked Furniture (ID:143)
A piece of furniture, as yet unassembled, which could well be anything...
Heavy object
Guard weapon (+15 pts)
Transformable object
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Fleshrooms (ID:214)
These are berry-like plants which grow on decomposing corpses: it's not unusual to see them on zombies or on dead animals... Are you sure they're ok to eat?
Shunned item
Object to assemble
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Foul-smelling Red Hat (ID:228)
A hat which have been used as a nest by several generations of pigeons and other malodorous wildlife. The interior lining of dried droppings gives it a strange texture... and makes your head itch when you put it on.
Event object
Object to assemble
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Hacksaw (ID:140)
Most of the teeth on this saw are bent, but it still does a decent job of cutting things up (the saw reduces the number of action points needed for any task at the workshop by 1 point. The saw must be carried in your backpack.)
Incomplete Cafetière (ID:81)
This cafetiere could be of great use to you, but unfortunately it has been dismantled...
Heavy object
Object to assemble
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Kwik-fix (ID:159)
Kwik-Fix is a small repair kit which can be used to repair anything and everything. It contains some basic tools, spare plastic parts and "DIY for beginners" printed in 7 languages.
Magnetic Key (ID:249)
This hi-tech key allows you to open doors secured up until level 6.2 AOC, only elite technicians are deigned to have one in their possession. Unfortunately, as yours is in pitiful condition, this key will only open one more door.
Ness-Quick Weedkiller (ID:116)
The label on this bag of weedkiller implies that it is also edible when added to milk. What are you worried about ?
Opened packet of Cigarettes (ID:184)
An old packet of cigarettes that smells of rotting flesh and mould. They're a rare find these days though... Alongside several skulls and crossbones, the warning : "Smoking Kills" is printed in red...
Resource
Healing object
Cure :
Pound of Flesh (ID:216)
An old lump of flesh and skin of origin unknown. What do you propose doing with it?
Shunned item
Object to assemble
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Ripped Red Trousers (ID:227)
These old strides reek of urine, and have been repaired regularly. They probably look better on... (ON FIRE!) They'll suit you perfectly!
Event object
Object to assemble
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Sheet of Plywood (ID:200)
This old sheet of plywood came from some old building. With a little effort, it could be used to make a good hideout.
Tool Bag (ID:156)
A bag of assorted tools. Some are missing a handle, some need re-assembled... They really need some attention if you want to use them.
Object to assemble
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