D10
20:45:41
Citadelle glauque
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Constructions sites

blueprints of worksites

Constructions sites

  • Damaged
  • Completed
  • Available
  • Unavailable
Wall Upgrade v1 30 30 20/152/5
Great Pit 10 80
Grater 50 40 2/153/2
Barbed Wire 10 20 2/2
Bait 80 10 0/3
Wall Upgrade v2 50 40 3/30/90/6
Metal Patches 25 40 0/10/3
Inner Wall 75 65 20/350/5
Concrete Reinforcement 44 60 1/60/2
Zombie Grater 52 60 3/32/203/3
Old-school traps 35 50 20/10
Wooden Fencing 30 50 0/5
Slip 'n' Slide -10 59 40 22/100/51/1
Armour Plating 25 30 20/10
Armour Plating v2 25 30 2/10
Armour Plating v3 40 40 20/102/10
Plywood 25 30 20/52/5
Extrawall 45 30 20/152/15
Battlements 20 20/62/23/1
Pump 5 25 2/87/1
Water Purifier 75 3/120/52/67/3
Vegetable Plot -10 60 22/100/10/10
Grapeboom -10 30 22/1020/54/5
Fertilizer -10 30 22/100/22/50/8
Drilling Rig 40 60 0/70/2
Hydraulic Network 15 40 3/32/57/20/5
Boiling Fog -10 50 50 22/103/120/100/7
Saniflow Macerator 48 55 3/27/20/40/10
Water Catcher 12 20/22/2
Mist Spray -15 80 40 22/1520/52/50/5
Decon Shower -10 35 20 22/10
Divining Rocket 60 90 4/17/15/10/50/5
Divining Rods 100 130 0/50/50/10
Butcher 40 20/92/4
Workshop 25 20/102/8
Defensive Focus 8 50 3/40/80/8
Cannon Mounds 29 50 1/10/70/1
War Mill 10 15 0/20/1
Factory -1 40 0/50/50/1
Screaming Saws 45 65 3/32/55/30/2
Building Registry -1 15 0/1
Gallows 13 0/10/1
Small Café -1 6 22/120/20/1
Central Cafeteria -1 20 0/10/50/10/1
Central Laboratory 30 3/30/50/30/10
Watchtower 12 20/32/2
Upgraded Map 15 0/22/10/10/2
Predictor 20 5/10/1
Searchtower -1 30 0/10/30/10/1
Emergency Supplies 40 20/52/7
Crows’ Nest 10 36 3/10/50/1
Public lights 25 3/20/20/20/101/10/5
Foundations 30 20/102/8
Faucet 130 0/13/42/100/60/3
Scarecrows 25 35 20/105/2
Garbage Dump -5 70 1/50/150/15
Meat Locker 40 3/22/82/10/1
Ministry of Slavery 45 0/100/50/2
Firework Foray 100 90 0/10/10/2
Altar 24 0/10/30/2
Reactor 498 100 0/100/10/41/20/15
Portal Lock 16 2/2
Automatic Piston Lock 30 24 3/220/107/10/3
Reinforced Gates 20 35 20/3
Hammam 28 20 20/23/2
Rare resources 3/1021/457/224/110/200/4
  • Damaged
  • Completed
  • Available
  • Unavailable

evolutions

Pump +5 +20 +20 +30 +30 +40 +75/145
Great Pit +10 +13 +21 +32 +33 +51 +0/160
Defensive Focus +8 +8 +8 +8 +8 +8 +16/64
Workshop -0% -5% -5% -5% -5% -5% -0/25%
Watchtower 0 3 6 10 10 10
Evolutive Wall +55 +30 +35 +50 +65 +80 +0/315
Searchtower +0% +12% +12% +12% +12% +12% +37/85%
Water Turrets +70 +56 +56 +56 +56 +56 +0/350
Architect’s Study +1 +4 +2, +2, (+1) +2, +2, (+1)
Defensive Thinktank +103 +20 +20 +0/144
Public lights
  • Endommagée
  • Terminée
  • Available
  • Unavailable
  • Not unlocked
  • Not unlocked (blueprint)