Bank
- Resources (21)
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- Armoury (15)
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- Containers and boxes (3)
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- Defences (3)
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- Food (4)
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- Furniture (12)
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- Pharmacy (6)
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- Miscellaneous (34)
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Scrap Metal (ID:138)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
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Rotting Log (ID:139)
A decent-sized log covered in sticky mushrooms. It's no good for anything until it is cut properly in town...
Transformable object
Transform :
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Use with :
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Twisted Plank (ID:49)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Wrought Iron (ID:50)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Convex Lens (ID:281)
This almoust flawless lens is just waiting for your ingenuity to find a use for it.
Resource
Object to assemble
To assemble :
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Use with :
Electronic component (ID:82)
An old circuit board probably from a radio or some other electronic gadget.
Resource
Use with :
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Broken Staff (ID:333)
Half a staff. Too short to be a really effective weapon, but not entirely useless...
Object to assemble
To assemble :
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Empty Oil Can (ID:280)
From time to time we find empty oil cans in the desert, often accompanied by a corpse. When will citizens learn that motor oil is undrinkable...
Resource
Object to assemble
To assemble :
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Compact detonator (ID:111)
A compact tool which can detonate a small explosive charge.
Resource
Object to assemble
To assemble :
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Patchwork Beam (ID:136)
A relatively solid beam made from an assortment of scrap wood.
Heavy object
Resource
Transformable object
Transform :
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Bag of Damp Grass (ID:296)
Although it appears to be nothing but hay in the making, there must be another use for this herb apart from very disappointed cigarettes.
Resource
Object to assemble
To assemble :
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Copper Pipe (ID:67)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
Use with :
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Broken Electronic Device (ID:142)
An old, unidentifiable household appliance. Maybe if you dismantle it you can find something useful?
Transformable object
Transform :
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Earplugs (ID:301)
Had enough of the chitchat outside your door, townspeople insulting one another after too much Ergot Homebrew, citizens screaming in fear for their lives? These earplugs are your best friend!
Object to assemble
To assemble :
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Mechanism (ID:145)
This mechanism looks like it is a part of something much larger, like a machine or some kind of vehicle... It's pretty much useless on its own.
Transformable object
Transform :
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Handful of nuts and bolts (ID:35)
Some are rusty, some are covered in a greenish scum, but at least they're all still good for their intended purpose. More or less.
Resource
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Metal Support (ID:137)
Rudimentary crucible steel scaffolding made from the carburization of wrought iron.
Heavy object
Resource
Transformable object
Transform :
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Plastic Bag (ID:60)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
To assemble :
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Water Pistol (empty) (ID:92)
A water pistol is really effective against zombies! Unless it's empty, like this one...
Object to assemble
To assemble :
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Battery Launcher 1-ITF (empty) (ID:98)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Object to assemble
To assemble :
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Use with :
Burnt out Torch (ID:202)
A stick, basically, which is surely no good for anything now...
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Broken Human Bone (ID:135)
A dried bone (a tibia by the looks of it) which it seems that someone has been chewing recently... it should still be useful.
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Use with :
Open :
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Serrated Knife (ID:14)
Skinner, Buck, Bowie... Whatever, they all cut.
Guard weapon (+10 pts)
Weapon (1+
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Breakable object
Broken ...
Repairs with :
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Open :
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Devastator (empty) (ID:102)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
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Can Opener (ID:20)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Open :
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Retro Overhead Projector (ID:57)
This faulty projector can no longer be used for anything. However, the lens still seems relatively intact... unfortunately you have nothing to take it apart with...
Plastic Bag and Semtex (ID:62)
A plastic bag fitted with an explosive charge. It takes some doing, but is simple and effective. You just have to fill it up....
Object to assemble
To assemble :
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Pathetic Penknife (ID:16)
Penknife [n.m.] : A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Use with :
Open :
Box Cutter (ID:18)
This small knife with a retractable blade is available in a very fetching candy-floss pink colour, which goes surpisingly well with the colour of the entrails of your living-dead friends. If it gets that far...
Guard weapon (+7 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Use with :
Open :
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Battery Launcher Mk. II (empty) (ID:186)
This upgraded version of the Battery Launcher 1-ITF features a PDTT Mark II Calibrator. By precisely regulating the firepower, this feature sometimes allows batteries which have already been fired to be recovered.
Object to assemble
To assemble :
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Screwdriver (ID:12)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Open :
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Sealed Architect's Chest (ID:244)
This sealed chest almost certainly contains a rare and valuable document...
Heavy object
Object to open
To open :
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Opens with :
Manbag (ID:21)
It's not a handbag, purse or murse! An incredibly practical invention which allows you to carry more essentials: chemical, biological, nuclear... you get the picture. It's very manly.
Solid Wooden Board (ID:154)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Sheet Metal (ID:52)
There's nothing like a bit of rusty sheet metal to stop zombies from getting to you... Note: Defensive items give better bonuses if they are installed in town as opposed to in your home.
Unshaped Concrete Blocks (ID:113)
These don't look anything like bricks, but they are made of reinforced concrete, and can be used to improve defences... Worst-case scenario, lob them at some zombies – it'll be like the Tiananmen Square demonstrations. With less tanks. And zombies.
Heavy object
Defence
Guard weapon (+17 pts)
Home decoration
Resource
Weapon (1+
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Breakable object
Broken ...
Repairs with :
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Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
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Fleshroom Puree (ID:219)
Oh my god this smells vile! It's made from "fleshroom berries" which grow on corpses. If you're not worried about dying from a virulent infection, it just might stop you being hungry... maybe permanently.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Peut provoquer :
Open Can (ID:4)
You close your eyes, open your mouth wide and swallow the lot. You feel infinitely better now.
Guard weapon (+2 pts)
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Use with :
Ergot Fungus (ID:297)
Sometimes we find mushrooms growing on corpses which make us say funny things, and they say that the effects on the brain are irreversible, and the state you're already in may just confirm it...
Object to assemble
Cookable object
To assemble :
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Makeshift Guitar (ID:285)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Guard weapon (+10 pts)
Home decoration
Resource
Source of AP (+0, 1, 2 pts)
Decorative object (+6 pts)
Breakable object
Broken ...
Repairs with :
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Old Washing Machine (ID:161)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Heavy object
Guard weapon (+15 pts)
Home decoration
Resource
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Ektorp-Gluten Chair (ID:108)
A fairly normal chair, with a particularly brutal sounding Swedish name. You could hit people with it, but it works far better for the task it was designed for. Send it home Happy... send it home.
Heavy object
Guard weapon (+10 pts)
Home decoration
Resource
Weapon (0-1
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Open :
Padlock and Chain (ID:30)
A solid padlock and chain should secure the door... Now you just need to worry about the walls...
Ektorp-Gluten Chair (ID:108)
A fairly normal chair, with a particularly brutal sounding Swedish name. You could hit people with it, but it works far better for the task it was designed for. Send it home Happy... send it home.
Carcinogenic Oven (ID:162)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Heavy object
Guard weapon (+15 pts)
Home decoration
Resource
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Beer Fridge (ID:163)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Heavy object
Guard weapon (+15 pts)
Home decoration
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Makeshift Guitar (ID:285)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Bedside Lamp (ID:27)
It's a nice bedside lamp, but it won't work without a new battery...
Guard weapon (+5 pts)
Home decoration
Decorative object (+1 pt)
Object to assemble
To assemble :
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Mini HI-Fi (Broken) (ID:29)
A busted low-budget stereo system. Nonetheless, it's a shame when all it needs is a battery...
Heavy object
Home decoration
Decorative object (+1 pt)
Object to assemble
To assemble :
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PC Base Unit (ID:205)
This old metal box used to be full of electronic components. It doesn't seem to have any obvious use now...
Heavy object
Guard weapon (+15 pts)
Home decoration
Weapon (1+
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Decorative object (+3 pts)
Breakable object
Broken ...
Repairs with :
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Open :
Unlabelled Drug (ID:114)
The label has been completely destroyed, and most of the tablets are mouldy. Nonetheless you manage to find some that are still edible... ish. Are you sure you're sick enough to justify swallowing them though?
Source of AP (+0, 6, 7 pts)
Drug
Peut provoquer :
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Bloody Dressing (ID:223)
This blood-soaked bandage belonged to an infected citizen...
Object to assemble
To assemble :
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Cyanide (ID:87)
When everything has gone to hell, take a small cyanide capsule, a large glass of water, and just wait for all to go away with a peaceful smile.
Paracetoid 7g (ID:115)
A powerful antibiotic capable of dealing with any infection. The label states, "This medication may occasionally cause unwanted side-effects including acne, vomiting, convulsions and violent death".
Resource
Drug
Healing object
Cure :
Provoque :
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Anabolic Steroids (ID:43)
This drug is great, if you want to see the world through rose-tinted Ray Bans and don't mind occasional convulsions and drooling... Don't get addicted though...
Resource
Source of AP (+6 pts)
Drug
Poisonable object
Poisons with :
Provoque :
Use with :
Pharmaceutical Products (ID:76)
A small flask and some mysterious items wrapped in plastic. No idea what they could be for though... Maybe if you mix them with something else...
Resource
Object to assemble
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Vial of Poison (ID:194)
This tiny quantity of poison is sufficient to kill any of your fellow citizens. Add it to some food, a flask or a drug and it will become contaminated, turning it into a deadly weapon...
Magnetic Key Blank (ID:252)
This hi-tech blank will allow you to open secured doored rated up to level 6.2 AOC.
Object of the ruins
Transformable object
Transform :
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Banned Citizen's Note (ID:222)
This note was written by a banned citizen... Who knows what he could have written ?
Radius Radar Beacon (ID:105)
The beacon lets you uncover all squares on the map adjacent to your current location.
Radio Cassette Player (no battery) (ID:85)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
To assemble :
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« Pine Fresh » Smoke Bomb (ID:237)
A very popular model among smoke-bomb fans, this one smells of pine trees. Please note: this object deletes all entries in the register from the last 3 minutes. It also conceals your next movements for one minute after use. WARNING: use this object AFTER having carried out the actions you wish to conceal...
Flash Grenade (ID:151)
This homemade grenade will distract nearby zombies and make them concentrate on something other than your oh-so-tasty flesh... giving you precious seconds to do your thing... running away probably.
Ness-Quick Weedkiller (ID:116)
The label on this bag of weedkiller implies that it is also edible when added to milk. What are you worried about ?
Bag of Cement (ID:112)
A big bag of reasonable quality cement... Once it is mixed with water, it dries quickly into super strong concrete!
Heavy object
Object to assemble
To assemble :
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Sticky Pastry Ball (ID:215)
A cake made from "Fleshrooms", a berry which basically grows on corpses...
Shunned item
Object to assemble
To assemble :
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Bump Key Blank (ID:253)
This blank allows you to obtain a bump key, a favourite amongst up-and-coming burglars, which allows you to open any door in a matter of seconds...
Object of the ruins
Transformable object
Transform :
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Bottle Opener Blank (ID:254)
Some of the rooms here are a tight squeeze to say the least, so this would appear to be the perfect tool with which to gain access and get down to some serious rummaging. Thanks to this blank, you'll be able to obtain one!
Object of the ruins
Transformable object
Transform :
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Full Jerrycan (ID:48)
The Jerrycan holds multiple rations of unpurified water. To make the water drinkable, the town must have a building which can carry out water filtration.
Object to assemble
To assemble :
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Use with :
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Pound of Flesh (ID:216)
An old lump of flesh and skin of origin unknown. What do you propose doing with it?
Shunned item
Object to assemble
To assemble :
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Use with :
Tool Bag (ID:156)
A bag of assorted tools. Some are missing a handle, some need re-assembled... They really need some attention if you want to use them.
Object to assemble
To assemble :
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Radius Mark II (incomplete) (ID:157)
The Radius Mark II beacon is a device which has been cobbled together from the limited equipment available that detects any creatures within a given area. Some say it causes cancer and kills brain cells, but you won't live long enough for that to be a concern.
Object to assemble
To assemble :
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EMS System (incomplete) (ID:100)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Object to assemble
To assemble :
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Electric Whisk (incomplete) (ID:64)
This could be a good weapon. If only you had the missing parts to repair the gadget...
Object to assemble
To assemble :
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Water Cooler Bottle (Empty) (ID:208)
You'd usually expect to find one of these in some office somewhere, but by no small miracle it has fallen into your grubby paws. This could be most useful...
Heavy object
Object to assemble
To assemble :
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Kwik-fix (ID:159)
Kwik-Fix is a small repair kit which can be used to repair anything and everything. It contains some basic tools, spare plastic parts and "DIY for beginners" printed in 7 languages.
Incomplete Cafetière (ID:81)
This cafetiere could be of great use to you, but unfortunately it has been dismantled...
Heavy object
Object to assemble
To assemble :
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Bump Key (ID:250)
This key, a favourite amongst up-and-coming burglars, allows you to open any door in a matter of seconds. So easily in fact you might ask yourself what is the point in having normal keys. Unfortunately, as yours is in pitiful condition, this key will only open one more door.
Magnetic Key (ID:249)
This hi-tech key allows you to open doors secured up until level 6.2 AOC, only elite technicians are deigned to have one in their possession. Unfortunately, as yours is in pitiful condition, this key will only open one more door.
Bottle Opener (ID:251)
This blank allows you to obtain a bump key, a favourite amongst up-and-coming burglars, which will allow you to open any door in a matter of seconds...
Sheet Metal (parts) (ID:77)
These pieces of sheet metal are perfect for protecting your home... if you assemble them correctly.
Heavy object
Transformable object
Transform :
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Incomplete Deck of Cards (ID:130)
What should be a 54 card deck is, well, not. The missing cards don't stop you playing with them though, because every moment of enjoyment is to be treasured in this hellhole... Go big or go broke !
Guard weapon (-10 pt)
Source of AP (+0, 1 pt)
Peut provoquer :
Flatpacked Furniture (ID:143)
A piece of furniture, as yet unassembled, which could well be anything...
Heavy object
Guard weapon (+15 pts)
Transformable object
Transform :
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Radius Mark II (ID:158)
The Radius Mark II Radar Beacon is a device which has been cobbled together from the limited equipment available which detects any creatures withing a given area. Some say it causes cancer and kills brain cells, but you won't live long enough for that to be a concern.
Hacksaw (ID:140)
Most of the teeth on this saw are bent, but it still does a decent job of cutting things up (the saw reduces the number of action points needed for any task at the workshop by 1 point. The saw must be carried in your backpack.)
Damaged Hacksaw (ID:144)
This saw could be very useful if it was patched up...
Object to assemble
To assemble :
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EMS System (charged) (ID:101)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Guard weapon (-10 pt)
Source of AP (+5 pts)
Provoque :