Bank
- Resources (12)
54
33
16
8
6
4
4
3
1
1
1
1
- Armoury (11)
18
11
10
8
6
4
3
3
2
1
1
- Containers and boxes (1)
4
- Defences (5)
8
6
5
5
2
- Food (10)
16
10
6
6
5
2
2
1
1
1
- Furniture (9)
7
4
3
3
2
1
1
1
1
- Pharmacy (6)
8
5
2
2
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1
- Miscellaneous (23)
12
12
5
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Scrap Metal (ID:138)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
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Rotting Log (ID:139)
A decent-sized log covered in sticky mushrooms. It's no good for anything until it is cut properly in town...
Transformable object
Transform :
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Use with :
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Electronic component (ID:82)
An old circuit board probably from a radio or some other electronic gadget.
Resource
Use with :
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Empty Oil Can (ID:280)
From time to time we find empty oil cans in the desert, often accompanied by a corpse. When will citizens learn that motor oil is undrinkable...
Resource
Object to assemble
To assemble :
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Use with :
Broken Staff (ID:333)
Half a staff. Too short to be a really effective weapon, but not entirely useless...
Object to assemble
To assemble :
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Laser Diode (ID:284)
An electronic component from a revolutionary time. It looks like it's in good order, even if you can't see though it personally.
Resource
Object to assemble
To assemble :
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Wrought Iron (ID:50)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Handful of nuts and bolts (ID:35)
Some are rusty, some are covered in a greenish scum, but at least they're all still good for their intended purpose. More or less.
Resource
Use with :
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Bag of Damp Grass (ID:296)
Although it appears to be nothing but hay in the making, there must be another use for this herb apart from very disappointed cigarettes.
Resource
Object to assemble
To assemble :
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Battery Launcher 1-ITF (empty) (ID:98)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Object to assemble
To assemble :
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Use with :
Plastic Bag (ID:60)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
To assemble :
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Use with :
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Water Pistol (empty) (ID:92)
A water pistol is really effective against zombies! Unless it's empty, like this one...
Object to assemble
To assemble :
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Staff (ID:13)
A big pointy stick. Pointy enough to skewer something, but it's fragile... Just pray it holds up!
Guard weapon (+5 pts)
Weapon (0-1
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Open :
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Screwdriver (ID:12)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Open :
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Broken Human Bone (ID:135)
A dried bone (a tibia by the looks of it) which it seems that someone has been chewing recently... it should still be useful.
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Use with :
Open :
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Can Opener (ID:20)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Open :
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Box Cutter (ID:18)
This small knife with a retractable blade is available in a very fetching candy-floss pink colour, which goes surpisingly well with the colour of the entrails of your living-dead friends. If it gets that far...
Guard weapon (+7 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Use with :
Open :
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Broken Human Bone (ID:135)
A dried bone (a tibia by the looks of it) which it seems that someone has been chewing recently... it should still be useful.
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Use with :
Open :
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Can Opener (ID:20)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Open :
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Manbag (ID:21)
It's not a handbag, purse or murse! An incredibly practical invention which allows you to carry more essentials: chemical, biological, nuclear... you get the picture. It's very manly.
Solid Wooden Board (ID:154)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Old Door (ID:88)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Unshaped Concrete Blocks (ID:113)
These don't look anything like bricks, but they are made of reinforced concrete, and can be used to improve defences... Worst-case scenario, lob them at some zombies – it'll be like the Tiananmen Square demonstrations. With less tanks. And zombies.
Trestle (ID:146)
A pretty solid trestle which can be used to improve your home defences or those of the town.
Sheet Metal (ID:52)
There's nothing like a bit of rusty sheet metal to stop zombies from getting to you... Note: Defensive items give better bonuses if they are installed in town as opposed to in your home.
Doggy Bag (ID:118)
An old, greasy paper bag which must contain something to eat... It does smell horrific though...
Object to open
To open :
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Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
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Open Can (ID:4)
You close your eyes, open your mouth wide and swallow the lot. You feel infinitely better now.
Guard weapon (+2 pts)
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Use with :
Unspecified Meat (ID:45)
You are fairly sure that this wet, sticky thing can be eaten. Either way, it doesn't smell too bad and it's not moving.
Tasty Homemade Dish (ID:172)
At first glance, it looks no better than the usual rations. In reality though, it tastes great and makes you feel infinitely better!
Guard weapon (+6 pts)
Source of AP (+7 pts)
Food
Provoque :
Mug of lukewarm liquid (ID:268)
You look at this oversized mug of beer with melancholy... Warm and tasteless, but surely the best thing you will have drunk since the Apocalypse. Something to remember the good old Oktoberfest days...
Source of AP (+6 pts)
Alcohol
Provoque :
Tasty-looking Steak (ID:44)
It's a bit rubbery, and smells a bit fishy... You ask yourself what kind of meat it could be, but decide that it's got to be full of vitamins (and nothing else, you hope).
Guard weapon (+4 pts)
Source of AP (+7 pts)
Food
Provoque :
Dried Marshmallows (ID:203)
A handful of hardened marshmallows that smell of dead rat. As they are now, they're completely inedible...
Object to assemble
Cookable object
To assemble :
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“Wake The Dead” (ID:78)
A cocktail invented by someone called Chuck if you believe the label. A mixture of rum, red chilli peppers and whisky, with a pickled finger floating in the middle...
Source of AP (+6 pts)
Alcohol
Provoque :
Packet of Soft Crisps (ID:119)
The crisps are soft and taste like dry paper, but let's not be fussy... a meal is a meal.
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Ektorp-Gluten Chair (ID:108)
A fairly normal chair, with a particularly brutal sounding Swedish name. You could hit people with it, but it works far better for the task it was designed for. Send it home Happy... send it home.
Carcinogenic Oven (ID:162)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Heavy object
Guard weapon (+15 pts)
Home decoration
Resource
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Beer Fridge (ID:163)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Heavy object
Guard weapon (+15 pts)
Home decoration
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Old Washing Machine (ID:161)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Padlock and Chain (ID:30)
A solid padlock and chain should secure the door... Now you just need to worry about the walls...
Makeshift Guitar (ID:285)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Beer Fridge (ID:163)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
PC Base Unit (ID:205)
This old metal box used to be full of electronic components. It doesn't seem to have any obvious use now...
Old Washing Machine (ID:161)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Heavy object
Guard weapon (+15 pts)
Home decoration
Resource
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Paracetoid 7g (ID:115)
A powerful antibiotic capable of dealing with any infection. The label states, "This medication may occasionally cause unwanted side-effects including acne, vomiting, convulsions and violent death".
Resource
Drug
Healing object
Cure :
Provoque :
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Valium Shot (ID:23)
Relax, no big deal... this won't be the last one you'll take.
Drug
Healing object
Cure :
Provoque :
Water Purifying Tablets (ID:148)
When added to water, these disinfectant capsules make water safe to drink. These were previously used for cleaning toilets. You start to imagine how the water is going to taste afterwards... (NOTE: The yield of this product is much lower than that of the Industrial Purifier).
Resource
Use with :
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Anabolic Steroids (ID:43)
This drug is great, if you want to see the world through rose-tinted Ray Bans and don't mind occasional convulsions and drooling... Don't get addicted though...
Resource
Source of AP (+6 pts)
Drug
Poisonable object
Poisons with :
Provoque :
Use with :
Bandage (ID:54)
It smells awful, and it has traces of mould on it, but you're in no position to be fussy. This bandage can be used to dress a wound.
Healing object
Cure :
Provoque :
Hydratone 100mg (ID:84)
Hydratone is pretty useful, it's a tablet which, a few minutes after ingestion, quenches your thirst. However, it does NOT relieve tiredness, and it does NOT restore action points.
Drug
Healing object
Cure :
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Provoque :
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Grisly Bomb (ID:217)
The best thing about this deformed lump of flesh is that the stench of decay hits you from ten metres away. Ideal for distracting zombies while you get the hell outta there!
Radio Cassette Player (no battery) (ID:85)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
To assemble :
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Flash Grenade (ID:151)
This homemade grenade will distract nearby zombies and make them concentrate on something other than your oh-so-tasty flesh... giving you precious seconds to do your thing... running away probably.
Flash Powder (ID:150)
This firework powder makes a good distraction if it's used correctly...
Object to assemble
To assemble :
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Bag of Cement (ID:112)
A big bag of reasonable quality cement... Once it is mixed with water, it dries quickly into super strong concrete!
Heavy object
Object to assemble
To assemble :
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Ness-Quick Weedkiller (ID:116)
The label on this bag of weedkiller implies that it is also edible when added to milk. What are you worried about ?
« Pine Fresh » Smoke Bomb (ID:237)
A very popular model among smoke-bomb fans, this one smells of pine trees. Please note: this object deletes all entries in the register from the last 3 minutes. It also conceals your next movements for one minute after use. WARNING: use this object AFTER having carried out the actions you wish to conceal...
Radius Radar Beacon (ID:105)
The beacon lets you uncover all squares on the map adjacent to your current location.
Devastator (incomplete) (ID:104)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
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Opened packet of Cigarettes (ID:184)
An old packet of cigarettes that smells of rotting flesh and mould. They're a rare find these days though... Alongside several skulls and crossbones, the warning : "Smoking Kills" is printed in red...
Resource
Healing object
Cure :
Pocket Vibrator (incomplete) (ID:133)
It vibrates, tickles and titillates you and even makes you forget all your worries for a short while. (Requires 1 battery).
Object to assemble
To assemble :
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Radius Mark II (ID:158)
The Radius Mark II Radar Beacon is a device which has been cobbled together from the limited equipment available which detects any creatures withing a given area. Some say it causes cancer and kills brain cells, but you won't live long enough for that to be a concern.
Box of Matches (ID:22)
As the saying goes: Fire is a good servant but a bad master. Easy Baby - You're almost a fire hazard!
Resource
Object to assemble
To assemble :
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Fleshrooms (ID:214)
These are berry-like plants which grow on decomposing corpses: it's not unusual to see them on zombies or on dead animals... Are you sure they're ok to eat?
Shunned item
Object to assemble
To assemble :
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Incomplete Deck of Cards (ID:130)
What should be a 54 card deck is, well, not. The missing cards don't stop you playing with them though, because every moment of enjoyment is to be treasured in this hellhole... Go big or go broke !
Guard weapon (-10 pt)
Source of AP (+0, 1 pt)
Peut provoquer :
Repair Kit (ID:91)
This metal box contains basically all the essentials you might need to put pretty much anything back together. Except your dead neighbours...
Pound of Flesh (ID:216)
An old lump of flesh and skin of origin unknown. What do you propose doing with it?
Shunned item
Object to assemble
To assemble :
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Use with :
Sheet of Plywood (ID:200)
This old sheet of plywood came from some old building. With a little effort, it could be used to make a good hideout.
Festering Flesh (ID:231)
This disgusting lump of flesh must have been torn off another citizen and left with the worms for a while. The odious stench could probably even cover your own atrocious body odour! This item will significantly increase your chances of surviving a little camping trip (you must be carrying the item to benefit from the bonus).
Hacksaw (ID:140)
Most of the teeth on this saw are bent, but it still does a decent job of cutting things up (the saw reduces the number of action points needed for any task at the workshop by 1 point. The saw must be carried in your backpack.)
Damaged Hacksaw (ID:144)
This saw could be very useful if it was patched up...
Object to assemble
To assemble :
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