Bank
- Resources (18)
117
114
34
23
18
17
17
14
8
7
7
6
3
1
1
1
1
1
- Armoury (17)
57
27
19
13
13
8
8
6
6
5
4
3
3
3
1
1
1
- Containers and boxes (4)
2
2
1
1
- Defences (7)
20
17
16
11
11
7
1
- Food (21)
60
45
29
26
19
18
17
16
9
5
4
4
3
3
3
3
1
1
1
1
1
- Furniture (12)
15
10
8
4
3
3
3
3
2
2
1
1
- Pharmacy (11)
20
14
10
9
3
3
3
1
1
1
1
- Miscellaneous (25)
18
7
7
7
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3
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2
2
1
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Scrap Metal (ID:161)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
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Rotting Log (ID:162)
A decent-sized log covered in sticky mushrooms. It's no good for anything until it is cut properly in town...
Transformable object
Transform :
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Use with :
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Twisted Plank (ID:59)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Metal Support (ID:160)
Rudimentary crucible steel scaffolding made from the carburization of wrought iron.
Heavy object
Resource
Transformable object
Transform :
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Patchwork Beam (ID:159)
A relatively solid beam made from an assortment of scrap wood.
Heavy object
Resource
Transformable object
Transform :
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Handful of nuts and bolts (ID:41)
Some are rusty, some are covered in a greenish scum, but at least they're all still good for their intended purpose. More or less.
Resource
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Electronic component (ID:101)
An old circuit board probably from a radio or some other electronic gadget.
Resource
Use with :
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Wrought Iron (ID:60)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Compact Detonator (ID:132)
A compact tool which can detonate a small explosive charge.
Resource
Object to assemble
To assemble :
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Use with :
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Convex Lens (ID:372)
This almost flawless lens is just waiting for your ingenuity to find a use for it.
Object to assemble
To assemble :
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Use with :
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Copper Pipe (ID:84)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
Use with :
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Earplugs (ID:395)
Had enough of the chitchat outside your door, townspeople insulting one another after too much Ergot Homebrew, citizens screaming in fear for their lives? These earplugs are your best friend!
Object to assemble
To assemble :
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Laser Diode (ID:375)
An electronic component from a revolutionary time. It looks like it's in good order, even if you can't see though it personally.
Object to assemble
To assemble :
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Telescope (ID:383)
In days gone by, this tool was used to observe and count the stars in the sky. Nowadays, the stars have been replaced by zombies. When used, the telescope halves the number of citizens required to estimate the attack.
Wire Reel (ID:370)
Make sure you don't get tangled up in this, we'd hate to have to cut off your fingers to set you free.
Object to assemble
To assemble :
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Use with :
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Plastic Bag (ID:76)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
To assemble :
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Use with :
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Water Pistol (empty) (ID:111)
A water pistol is really effective against zombies! Unless it's empty, like this one...
Object to assemble
To assemble :
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Battery Launcher 1-ITF (loaded) (ID:5)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Hurling stick (ID:340)
A word of advice. If you're picking the wrong fight... at least pick the right weapon.
Weapon (0-1
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Open :
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Can Opener (ID:23)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+4 pts)
Weapon (0-1
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Breakable object
Open :
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Rusty Chain (ID:196)
This old iron chain is completely twisted, so is not of much use... I suppose you could strangle someone with it though.
Box Cutter (ID:20)
This small knife with a retractable blade is available in a very fetching candy-floss pink colour, which goes surprisingly well with the colour of the entrails of your living-dead friends. If it gets that far...
Guard weapon (+10 pts)
Weapon (0-1
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Breakable object
Use with :
Open :
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Staff (ID:15)
A big pointy stick. Pointy enough to skewer something, but it's fragile... Just pray it holds up!
Pathetic Penknife (ID:18)
Penknife [n.m.]: A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Use with :
Open :
Battery Launcher 1-ITF (empty) (ID:117)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Object to assemble
To assemble :
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Use with :
Mobile Phone (ID:286)
This antique gadget was a very well known model. Right up until the point where they all exploded, killing millions of people and wiping great cities off the map. This should surely make a quality grenade!
Plastic Bag and Semtex (ID:78)
A plastic bag fitted with an explosive charge. It takes some doing, but is simple and effective. You just have to fill it up...
Object to assemble
To assemble :
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Screwdriver (ID:14)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Open :
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Aqua-Splash (empty) (ID:8)
A formidable weapon, when filled correctly with fresh water.
Object to assemble
To assemble :
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Machete (ID:17)
In the beginning these were used to cut a path. It's the same here, although the vegetation here is vindictive and ominously noisy
Water Pistol (3 shots) (ID:205)
The water pistol... When all is said and done, the desert is really just a huge sandpit... Please note: This toy only works with fresh water (eg. from a flask).
Manbag (ID:25)
It's not a handbag, purse or murse! An incredibly practical invention which allows you to carry more essentials: chemical, biological, nuclear... you get the picture. It's very manly.
Shopping Trolley (ID:22)
A shopping trolley from Bullworths' market. Nobody really knows what it could be used for apart from putting things in or an ill-advised downhill race (to hospital). Useful, but it doesn't work very well in the sand.
Safe (ID:243)
Who could even hazard a guess as to what the safe may contain ? Not you in any case, not unless you know the secret combination...
Heavy object
Object to open
To open :
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Opens with :
Sealed Architect's Chest (ID:310)
This sealed chest almost certainly contains a rare and valuable document...
Heavy object
Object to open
To open :
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Opens with :
Trestle (ID:169)
A pretty solid trestle which can be used to improve your home defences or those of the town.
Solid Wooden Board (ID:179)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Old Door (ID:107)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Sheet Metal (ID:64)
There's nothing like a bit of rusty sheet metal to stop zombies from getting to you... Note: Defensive items give better bonuses if they are installed in town as opposed to in your home.
Unshaped Concrete Blocks (ID:134)
These don't look anything like bricks, but they are made of reinforced concrete, and can be used to improve defences... Worst-case scenario, lob them at some zombies – it'll be like the Tiananmen Square demonstrations. With less tanks. And zombies.
Järpen Table (ID:170)
Held together entirely with elastic bands and wedges of wood, this table would look great in your "living room". Also, if you place it upright, it could even save your life...
Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
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Suspicious-looking Vegetable (ID:108)
Well it's clearly a... uh... erm... vegetable? It's hard to say who would try to grow something like this but the main thing is that it seems edible. Or not.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Open Can (ID:4)
You close your eyes, open your mouth wide and swallow the lot. You feel infinitely better now.
Guard weapon (+2 pts)
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Use with :
Tasty Homemade Dish (ID:198)
At first glance, it looks no better than the usual rations. In reality though, it tastes great and makes you feel infinitely better !
Guard weapon (+6 pts)
Source of AP (+7 pts)
Food
Provoque :
Egg (ID:311)
Now finding an egg should be comforting, but one thought won't leave your mind, where is the bloody chicken...
Source of AP (+7 pts)
Food
Provoque :
Human Flesh (ID:74)
Erm... It's probably best to forget you ate this and move on...
Guard weapon (+20 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
Intestine Melon (ID:172)
Normally, the intestine melon grows in the stomachs of corpses, near the large colon. However, it seems that your vegetable garden is doing surprisingly well... maybe you built it on the site of an ancient Indian graveyard ?
Source of AP (+7 pts)
Food
Provoque :
Tasty-looking Steak (ID:52)
It's a bit rubbery, and smells a bit fishy... You ask yourself what kind of meat it could be, but decide that it's got to be full of vitamins (and nothing else, you hope).
Guard weapon (+4 pts)
Source of AP (+7 pts)
Food
Provoque :
Unspecified Meat (ID:53)
You are fairly sure that this wet, sticky thing can be eaten. Either way, it doesn't smell too bad and it's not moving.
Vodka Marinostov (ID:69)
A pretty violent way to overcome tiredness (and regain your action points)... 85% proof, with random, vaguely organic things floating in it. Cheers!
Resource
Source of AP (+6 pts)
Alcohol
Provoque :
Use with :
Chinese Noodles (ID:148)
Despite years spent in the desert, these chinese noodles still look and taste exactly the same.
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Use with :
Mouldy Neapolitan (ID:141)
A chocolate and vanilla cake wrapped in plastic. If you shake the packet, it seems like something has liquified inside...
Source of AP (+6 pts)
Food
Cookable object
Provoque :
'Wake The Dead' (ID:97)
A cocktail invented by someone called Chuck if you believe the label. A mixture of rum, red chilli peppers and whisky, with a pickled finger floating in the middle...
Source of AP (+6 pts)
Alcohol
Provoque :
Mouldy Ham Sandwich (ID:147)
Part of a sandwich which tastes nothing like you had expected, or hoped...
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Stale Tart (ID:146)
A really strong-smelling tart... To be avoided as a rule, but in this case you just think nice thoughts and tuck in.
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Winness (ID:339)
Nothing beats a pint of the black stuff to inspire poetry, laughter and erm, fighting of the zombies... *As approved by Charlie Sheen
Source of AP (+6 pts)
Alcohol
Provoque :
Doggy Bag (ID:139)
An old, greasy paper bag which must contain something to eat... It does smell horrific though...
Object to open
To open :
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Half-eaten Chicken Wings (ID:144)
Two chicken wings that someone started eating then threw away... Hmmm...
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Rancid Jaffa Cakes (ID:143)
They're dry and even look stale. You'd give anything to get rid of the taste now...
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Water Cooler Bottle (1 ration) (ID:246)
You'd usually expect to find one of these in some office somewhere, but by no small miracle it has fallen into your grubby paws. This could be most useful... USAGE: If you are carrying a ration of water, it will be transferred into the bottle. Otherwise the default action will be to drink the contents of the bottle.
Heavy object
Guard weapon (+11 pts)
Source of AP (+6 pts)
Water
Object to assemble
To assemble :
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Provoque :
Water Cooler Bottle (3 rations) (ID:248)
You'd usually expect to find one of these in some office somewhere, but by no small miracle it has fallen into your grubby paws. This could be most useful... USAGE: If you are carrying a ration of water, it will be transferred into the bottle. Otherwise the default action will be to drink the contents of the bottle.
Makeshift Guitar (ID:376)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Old Washing Machine (ID:186)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Ektorp-Gluten Chair (ID:128)
A fairly normal chair, with a particularly brutal sounding Swedish name. You could hit people with it, but it works far better for the task it was designed for. Send it home Happy... send it home.
Beer Fridge (ID:188)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Beer Fridge (ID:188)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Heavy object
Guard weapon (+19 pts)
Home decoration
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Carcinogenic Oven (ID:187)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Furious Kitten (partially digested) (ID:373)
A kitten which surely belonged to a now-dead citizen. It seems pretty aggravated, maybe you shouldn't annoy it anymore.
Home decoration
Weapon (?
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Animal
Decorative object (+1 pt)
Cut :
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Peut provoquer :
Makeshift Guitar (ID:376)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Guard weapon (+19 pts)
Home decoration
Source of AP (+0, 1, 2 pts)
Decorative object (+6 pts)
Breakable object
Broken ...
Repairs with :
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Fat Cat (ID:46)
He's really cute, makes your house more homely and can just about fight a zombie. And if you get really hungry...
Old Washing Machine (ID:186)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Heavy object
Guard weapon (+19 pts)
Home decoration
Resource
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Revolver (empty) (ID:129)
A handgun: A model P-22, reknowned[sic] for its reliability and precision. It's totally worthless without bullets though...
Unlabelled Drug (ID:135)
The label has been completely destroyed, and most of the tablets are mouldy. Nonetheless you manage to find some that are still edible... ish. Are you sure you're sick enough to justify swallowing them though ?
Source of AP (+0, 6, 7 pts)
Drug
Peut provoquer :
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Paracetoid 7g (ID:136)
A powerful antibiotic capable of dealing with any infection. The label states, "This medication may occasionally cause unwanted side-effects including acne, vomiting, convulsions and violent death".
Resource
Drug
Healing object
Cure :
Provoque :
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Bandage (ID:66)
It smells awful, and it has traces of mould on it, but you're in no position to be fussy. This bandage can be used to dress a wound.
Healing object
Cure :
Provoque :
Valium Shot (ID:28)
Relax, no big deal... this won't be the last one you'll take.
Drug
Healing object
Cure :
Provoque :
Pharmaceutical Products (ID:95)
A small flask and some mysterious items wrapped in plastic. No idea what they could be for though... Maybe if you mix them with something else...
Resource
Object to assemble
To assemble :
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Twinoid 500mg (ID:89)
A combination of caffeine, theine, various chemicals and boiled bull's testicles (taurine?), this is a great pick-me-up for the end of the day, or for when you want to flee from a horde of zombies who want your liver.
Source of AP (+8 pts)
Drug
Provoque :
Use with :
Water Purifying Tablets (ID:171)
When added to water, these disinfectant capsules make water safe to drink. These were previously used for cleaning toilets. You start to imagine how the water is going to taste afterwards... (NOTE: The yield of this product is much lower than that of the Industrial Purifier).
Betapropine 5mg (expired) (ID:250)
The effects of this little pill are mysterious to say the least... On the box, it states : "not to be taken by testers under 18 years of age". Strange...
Source of AP (+0, 6, 7 pts)
Drug
Peut provoquer :
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Cyanide (ID:106)
When everything has gone to hell, take a small cyanide capsule, a large glass of water, and just wait for it to all go away with a peaceful smile.
Hydratone 100mg (ID:103)
Hydratone is pretty useful, it's a tablet which, a few minutes after ingestion, quenches your thirst. However, it does NOT relieve tiredness, and it does NOT restore action points.
Drug
Healing object
Cure :
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Provoque :
Use with :
Little Book of Calm (ID:389)
This book, which has been published in many languages, teaches you how to deal with overwhelming situations. There is a life after death! It prevents the user from becoming terrorized.
Box of Matches (ID:26)
As the saying goes: Fire is a good servant but a bad master. Easy Baby - You're almost a fire hazard!
Resource
Object to assemble
To assemble :
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Use with :
Radio Cassette Player (no battery) (ID:104)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
To assemble :
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Radius Radar Beacon (ID:125)
The beacon lets you uncover all squares on the map adjacent to your current location.
Sheet of Plywood (ID:231)
This old sheet of plywood came from some old building. With a little effort, it could be used to make a good hideout.
Sheet Metal (parts) (ID:96)
These pieces of sheet metal are perfect for protecting your home... if you assemble them correctly.
Heavy object
Transformable object
Transform :
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« Pine Fresh » Smoke Bomb (ID:299)
A very popular model among smoke-bomb fans, this one smells of pine trees. Please note: this object deletes all entries in the register from the last 3 minutes. It also conceals your next movements for one minute after use. WARNING: use this object AFTER having carried out the actions you wish to conceal...
Flash Grenade (ID:174)
This homemade grenade will distract nearby zombies and make them concentrate on something other than your oh-so-tasty flesh... giving you precious seconds to do your thing... running away probably.
Ness-Quick Weedkiller (ID:137)
The label on this bag of weedkiller implies that it is also edible when added to milk. What are you worried about?
Festering Flesh (ID:287)
This disgusting lump of flesh must have been torn off another citizen and left with the worms for a while. The odious stench could probably even cover your own atrocious body odour! This item will significantly increase your chances of surviving a little camping trip (you must be carrying the item to benefit from the bonus).
Full Jerrycan (ID:58)
The Jerrycan holds multiple rations of unpurified water. To make the water drinkable, the town must have a building which can carry out water filtration.
Object to assemble
To assemble :
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Use with :
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Incomplete Deck of Cards (ID:151)
What should be a 54 card deck is, well, not. The missing cards don't stop you playing with them though, because every moment of enjoyment is to be treasured in this hellhole...
Source of AP (+0, 1 pt)
Peut provoquer :
Crate Lid (ID:178)
This was formerly used to seal a large crate. Nothing complicated, just some old planks nailed together. If you can patch it up, it could be very useful for the town's defences.
Heavy object
Object to assemble
To assemble :
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Devastator (incomplete) (ID:124)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
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Engine (incomplete) (ID:185)
It's a small engine of some sort, covered in splashes of burnt oil and other unidentified substances. However, it's pretty heavy and it seems to be missing some parts...
Heavy object
Object to assemble
To assemble :
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Fat Serpent (ID:403)
This giant snake seems to have indigestion, it has a huge bulge in its abdomen. It's of no use to you like this...
Heavy object
Object to assemble
To assemble :
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Flash Powder (ID:173)
This firework powder makes a good distraction if it's used correctly...
Object to assemble
To assemble :
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Huge Snake (Ophiophagus trouser) (ID:47)
It's green, it hisses and it bites. Drag it to the butcher for some snake steaks. Or you could pitch it at some zombies...
Heavy object
Guard weapon (+15 pts)
Weapon (1
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Animal
Cut :
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Incomplete Whisk (ID:80)
This could be a good weapon. If only you had the missing parts to repair the gadget...
Object to assemble
To assemble :
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Kwik-Fix (ID:184)
Kwik-Fix is a small repair kit which can be used to repair anything and everything. It contains some basic tools, spare plastic parts and "DIY for beginners" printed in 7 languages.
Pocket Vibrator (incomplete) (ID:154)
It vibrates, tickles and titillates you and even makes you forget all your worries for a short while. (Requires 1 battery).
Object to assemble
To assemble :
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Radius Mark II (ID:183)
The Radius Mark II Radar Beacon is a device which has been cobbled together from the limited equipment available which detects any creatures within a given area. Some say it causes cancer and kills brain cells, but you won't live long enough for that to be a concern.
Repair Kit (damaged) (ID:109)
This repair kit is damaged, it needs to be patched up in the workshop before it can be used again.
Transformable object
Transform :
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Water Cooler Bottle (empty) (ID:245)
You'd usually expect to find one of these in some office somewhere, but by no small miracle it has fallen into your grubby paws. This could be most useful... USAGE: If you are carrying a ration of water, it will be transferred into the bottle. Otherwise the default action will be to drink the contents of the bottle.
Heavy object
Object to assemble
To assemble :
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