Bank
- Resources (12)
89
46
14
13
9
5
4
4
3
2
1
1
- Armoury (10)
35
17
14
7
6
5
4
4
1
1
- Defences (6)
15
12
9
9
9
5
- Food (5)
12
4
3
2
2
- Furniture (8)
6
6
5
5
4
1
1
1
- Pharmacy (5)
5
4
4
2
1
- Miscellaneous (22)
11
4
4
3
3
3
3
2
2
2
2
2
2
1
1
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1
Scrap Metal (ID:161)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
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Rotting Log (ID:162)
A decent-sized log covered in sticky mushrooms. It's no good for anything until it is cut properly in town...
Transformable object
Transform :
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Twisted Plank (ID:59)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Copper Pipe (ID:84)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
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Broken staff (ID:396)
Half a staff. Too short to be a really effective weapon, but not entirely useless...
Object to assemble
To assemble :
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Laser Diode (ID:375)
An electronic component from a revolutionary time. It looks like it's in good order, even if you can't see though it personally.
Object to assemble
To assemble :
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Electronic component (ID:101)
An old circuit board probably from a radio or some other electronic gadget.
Resource
Use with :
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Telescope (ID:383)
In days gone by, this tool was used to observe and count the stars in the sky. Nowadays, the stars have been replaced by zombies. When used, the telescope halves the number of citizens required to estimate the attack.
Wrought Iron (ID:60)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Plastic Bag (ID:76)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
To assemble :
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Battery Launcher 1-ITF (empty) (ID:117)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Object to assemble
To assemble :
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Burnt out Torch (ID:234)
A stick, basically, which is surely no good for anything now...
Guard weapon (+4 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Can Opener (ID:23)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+4 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Open :
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Pathetic Penknife (ID:18)
Penknife [n.m.]: A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Use with :
Open :
Screwdriver (ID:14)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+5 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Open :
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Water Pistol (empty) (ID:111)
A water pistol is really effective against zombies! Unless it's empty, like this one...
Object to assemble
To assemble :
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Hurling stick (ID:340)
A word of advice. If you're picking the wrong fight... at least pick the right weapon.
Weapon (0-1
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Open :
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Rusty Chain (ID:196)
This old iron chain is completely twisted, so is not of much use... I suppose you could strangle someone with it though.
Guard weapon (+8 pts)
Resource
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Open :
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Old Door (ID:107)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Solid Wooden Board (ID:179)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Trestle (ID:169)
A pretty solid trestle which can be used to improve your home defences or those of the town.
Unshaped Concrete Blocks (ID:134)
These don't look anything like bricks, but they are made of reinforced concrete, and can be used to improve defences... Worst-case scenario, lob them at some zombies – it'll be like the Tiananmen Square demonstrations. With less tanks. And zombies.
Sheet Metal (ID:64)
There's nothing like a bit of rusty sheet metal to stop zombies from getting to you... Note: Defensive items give better bonuses if they are installed in town as opposed to in your home.
Human Flesh (ID:74)
Erm... It's probably best to forget you ate this and move on...
Guard weapon (+20 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
Apple (ID:312)
When one of these landed on Sir Newton's head, surely the first thing to cross his mind wasn't the first Universal Law of Gravity... having said that, there should be a few vitamins in there for the munching.
Source of AP (+7 pts)
Food
Provoque :
Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
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Egg (ID:311)
Now finding an egg should be comforting, but one thought won't leave your mind, where is the bloody chicken...
Source of AP (+7 pts)
Food
Provoque :
Ergot Fungus (ID:391)
Sometimes we find mushrooms growing on corpses which make us say funny things, and they say that the effects on the brain are irreversible, and the state you're already in may just confirm it...
Object to assemble
Cookable object
To assemble :
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Ektorp-Gluten Chair (ID:128)
A fairly normal chair, with a particularly brutal sounding Swedish name. You could hit people with it, but it works far better for the task it was designed for. Send it home Happy... send it home.
Makeshift Guitar (ID:376)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Guard weapon (+19 pts)
Home decoration
Source of AP (+0, 1, 2 pts)
Decorative object (+6 pts)
Breakable object
Broken ...
Repairs with :
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Carcinogenic Oven (ID:187)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Old Washing Machine (ID:186)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Heavy object
Guard weapon (+19 pts)
Home decoration
Resource
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Beer Fridge (ID:188)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Heavy object
Guard weapon (+19 pts)
Home decoration
Weapon (1+
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Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Cafetière (ID:99)
The ultimate weapon to awaken the sleeping adventurer within you. Its unique filtration system allows you to make great coffee from the most surprising ingredients...
Heavy object
Home decoration
Decorative object (+5 pts)
Object to assemble
To assemble :
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Furious Kitten (partially digested) (ID:373)
A kitten which surely belonged to a now-dead citizen. It seems pretty aggravated, maybe you shouldn't annoy it anymore.
Home decoration
Weapon (?
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Animal
Decorative object (+1 pt)
Cut :
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Peut provoquer :
PC Base Unit (ID:242)
This old metal box used to be full of electronic components. It doesn't seem to have any obvious use now...
Water Purifying Tablets (ID:171)
When added to water, these disinfectant capsules make water safe to drink. These were previously used for cleaning toilets. You start to imagine how the water is going to taste afterwards... (NOTE: The yield of this product is much lower than that of the Industrial Purifier).
Paracetoid 7g (ID:136)
A powerful antibiotic capable of dealing with any infection. The label states, "This medication may occasionally cause unwanted side-effects including acne, vomiting, convulsions and violent death".
Resource
Drug
Healing object
Cure :
Provoque :
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Valium Shot (ID:28)
Relax, no big deal... this won't be the last one you'll take.
Drug
Healing object
Cure :
Provoque :
Hydratone 100mg (ID:103)
Hydratone is pretty useful, it's a tablet which, a few minutes after ingestion, quenches your thirst. However, it does NOT relieve tiredness, and it does NOT restore action points.
Drug
Healing object
Cure :
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Provoque :
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Pharmaceutical Products (ID:95)
A small flask and some mysterious items wrapped in plastic. No idea what they could be for though... Maybe if you mix them with something else...
Resource
Object to assemble
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Radius Radar Beacon (ID:125)
The beacon lets you uncover all squares on the map adjacent to your current location.
Flash Powder (ID:173)
This firework powder makes a good distraction if it's used correctly...
Object to assemble
To assemble :
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« Pine Fresh » Smoke Bomb (ID:299)
A very popular model among smoke-bomb fans, this one smells of pine trees. Please note: this object deletes all entries in the register from the last 3 minutes. It also conceals your next movements for one minute after use. WARNING: use this object AFTER having carried out the actions you wish to conceal...
Engine (incomplete) (ID:185)
It's a small engine of some sort, covered in splashes of burnt oil and other unidentified substances. However, it's pretty heavy and it seems to be missing some parts...
Heavy object
Object to assemble
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Full Jerrycan (ID:58)
The Jerrycan holds multiple rations of unpurified water. To make the water drinkable, the town must have a building which can carry out water filtration.
Object to assemble
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Opened packet of Cigarettes (ID:210)
An old packet of cigarettes that smells of rotting flesh and mould. They're a rare find these days though... Alongside several skulls and crossbones, the warning : "Smoking Kills" is printed in red...
Healing object
Cure :
Pocket Vibrator (incomplete) (ID:154)
It vibrates, tickles and titillates you and even makes you forget all your worries for a short while. (Requires 1 battery).
Object to assemble
To assemble :
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Grisly Bomb (ID:258)
The best thing about this deformed lump of flesh is that the stench of decay hits you from ten metres away. Ideal for distracting zombies while you get the hell outta there !
Incomplete Deck of Cards (ID:151)
What should be a 54 card deck is, well, not. The missing cards don't stop you playing with them though, because every moment of enjoyment is to be treasured in this hellhole...
Source of AP (+0, 1 pt)
Peut provoquer :
Ness-Quick Weedkiller (ID:137)
The label on this bag of weedkiller implies that it is also edible when added to milk. What are you worried about?
Radio Cassette Player (no battery) (ID:104)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
To assemble :
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Tool Bag (ID:181)
A bag of assorted tools. Some are missing a handle, some need re-assembled... They really need some attention if you want to use them.
Object to assemble
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Box of Matches (ID:26)
As the saying goes: Fire is a good servant but a bad master. Easy Baby - You're almost a fire hazard!
Resource
Object to assemble
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Bump Key (ID:322)
This key, a favourite amongst up-and-coming burglars, allows you to open any door in a matter of seconds. So easily in fact you might ask yourself what is the point in having normal keys. Unfortunately, as yours is in pitiful condition, this key will only open one more door.
EMS System (incomplete) (ID:119)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Object to assemble
To assemble :
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Flash Grenade (ID:174)
This homemade grenade will distract nearby zombies and make them concentrate on something other than your oh-so-tasty flesh... giving you precious seconds to do your thing... running away probably.
Hacksaw (ID:163)
Most of the teeth on this saw are bent, but it still does a decent job of cutting things up (the saw reduces the number of action points needed for any task at the workshop by 1 point. The saw must be carried in your backpack).
Magnetic Key (ID:321)
This hi-tech key allows you to open doors secured up until level 6.2 AOC, only elite technicians are deigned to have one in their possession. Unfortunately, as yours is in pitiful condition, this key will only open one more door.
Repair Kit (ID:110)
This metal box contains basically all the essentials you might need to put pretty much anything back together. Except your dead neighbours...
Repair Kit (damaged) (ID:109)
This repair kit is damaged, it needs to be patched up in the workshop before it can be used again.
Transformable object
Transform :
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