D20
06:34:24
Dejected plain
n°38670enThe city is devastated!
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Constructions sites

blueprints of worksites

Constructions sites

  • Damaged
  • Completed
  • Available
  • Unavailable
Wall Upgrade v1 30 30 8/157/5
Great Pit 10 80
Spiked Pit 40 40 8/80/4
Barbed Wire 10 20 7/2
Metal Patches 25 40 0/10/3
Spiked Wall 44 35 8/57/20/1
Überwall 78 50 8/100/150/100/2
Evolutive Wall 54 65 8/57/200/1
Old-school traps 35 50 8/10
Wooden Fencing 30 50 0/5
Armour Plating 25 30 8/10
Armour Plating v2 25 30 7/10
Armour Plating v3 40 40 8/107/10
Plywood 25 30 8/57/5
Battlements 20 8/67/20/1
Pump 5 25 7/84/1
Water Purifier 75 8/57/60/14/3
Water Filter 50 7/105/21/1
Vegetable Plot -10 60 0/108/100/1
Drilling Rig 40 60 0/70/2
Eden Project 70 65 0/50/80/2
Hydraulic Network 15 40 7/50/50/34/2
Boiling Fog -10 50 50 8/100/70/18/10
Automatic Sprinkler -20 150 85 0/70/158/204/1
Mist Spray -15 80 40 8/57/50/58/15
Apple Tree -10 30 0/18/100/31/2
Divining Rocket 60 90 0/50/54/10/14/1
Butcher 40 8/97/4
Workshop 25 8/107/8
Defensive Focus 12 50 0/80/80/4
Cannon Mounds 29 50 0/70/10/1
War Mill 10 15 0/20/1
Factory -1 40 0/50/51/1
Screaming Saws 45 65 7/50/20/36/3
Building Registry -1 15 1/1
Architect's Study 75 0/100/10/1
Gallows 13 0/14/1
Abbatoir 33 40 0/100/2
Defensive Thinktank 199 55 0/50/10
Small Café -1 6 8/28/10/1
Small Cemetary 260 36 8/100/1
Henhouse 25 8/50/54/21/2
Infirmery 40 0/50/50/63/1
Watchtower 12 8/37/2
Searchtower -1 30 0/30/15/11/1
Emergency Supplies 40 8/57/7
Wood Plating 40 30 8/8
Spikes 25 12 8/6
Rubbish Heap 5 10 8/27/2
Pits 40 20 7/21/3
Bomb Factory 35 20 0/3
Abject Panic -4 50 25 8/57/58/4
Guard Tower 14 24 0/100/20/15/1
Foundations 30 8/107/8
The Big Rebuild 295 300 8/207/200/100/100/5
Mechanical Pump 50 70 0/100/15
Faucet 130 7/100/60/30/40/1
Scarecrows 25 35 8/106/2
Garbage Dump -5 70 0/150/150/5
Meat Locker 40 7/80/10/23/1
Lighthouse 30 0/50/55/2
Fortifications 20 50 0/150/100/2
Portal Lock 16 7/2
Reinforced Gates 20 35 8/3
Ventilation System 20 24 7/80/1
Hammam 28 20 8/25/2
Rare resources 0/950/344/170/175/201/2
  • Damaged
  • Completed
  • Available
  • Unavailable

evolutions

+5 +10 +12 -0% 0 +55 +0% +70 +1 +191
+20 +13 +12 -5% 3 +30 +12% +56 +4 +38
+20 +21 +12 -5% 6 +35 +12% +56 +2, +2, (+1) +38
+30 +32 +12 -5% 10 +50 +12% +56 +2, +2, (+1)
+30 +33 +12 -5% 10 +65 +12% +56
+40 +51 +12 -5% 10 +80 +12% +56
+105/145 +0/160 +25/100 -0/25% +235/315 +37/85% +0/350 +268/268
  • Endommagée
  • Terminée
  • Available
  • Unavailable
  • Not unlocked
  • Not unlocked (blueprint)