Bank
- Resources (10)
57
30
8
7
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4
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2
- Armoury (18)
24
24
11
6
5
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4
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2
2
1
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1
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1
- Containers and boxes (1)
1
- Defences (5)
7
7
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1
- Food (7)
19
11
8
8
7
2
1
- Furniture (16)
7
6
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3
3
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- Pharmacy (3)
3
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- Miscellaneous (16)
10
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Rotting Log (ID:162)
A decent-sized log covered in sticky mushrooms. It's no good for anything until it is cut properly in town...
Transformable object
Transform :
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Use with :
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Scrap Metal (ID:161)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
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Twisted Plank (ID:59)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Use with :
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Wrought Iron (ID:60)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Use with :
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Electronic component (ID:101)
An old circuit board probably from a radio or some other electronic gadget.
Resource
Use with :
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Compact Detonator (ID:132)
A compact tool which can detonate a small explosive charge.
Resource
Object to assemble
To assemble :
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Use with :
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Copper Pipe (ID:84)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
Use with :
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Broken staff (ID:396)
Half a staff. Too short to be a really effective weapon, but not entirely useless...
Object to assemble
To assemble :
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Earplugs (ID:395)
Had enough of the chitchat outside your door, townspeople insulting one another after too much Ergot Homebrew, citizens screaming in fear for their lives? These earplugs are your best friend!
Object to assemble
To assemble :
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Plastic Bag (ID:76)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
To assemble :
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Use with :
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Water Pistol (3 shots) (ID:205)
The water pistol... When all is said and done, the desert is really just a huge sandpit... Please note: This toy only works with fresh water (eg. from a flask).
Battery Launcher 1-ITF (empty) (ID:117)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Object to assemble
To assemble :
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Use with :
Rusty Chain (ID:196)
This old iron chain is completely twisted, so is not of much use... I suppose you could strangle someone with it though.
Guard weapon (+8 pts)
Resource
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
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Open :
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Rusty Chain (ID:196)
This old iron chain is completely twisted, so is not of much use... I suppose you could strangle someone with it though.
Screwdriver (ID:14)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+5 pts)
Weapon (0-1
)
Breakable object
Open :
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Hurling stick (ID:340)
A word of advice. If you're picking the wrong fight... at least pick the right weapon.
Weapon (0-1
)
Open :
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Can Opener (ID:23)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+4 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
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Open :
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Pathetic Penknife (ID:18)
Penknife [n.m.]: A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+5 pts)
Weapon (0-1
)
Breakable object
Use with :
Open :
Screwdriver (ID:14)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+5 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
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Open :
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Adjustable Spanner (ID:13)
With an adjustable spanner, you can choose between building something and breaking something. Something might not necessarily be an object...
Guard weapon (+2 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
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Open :
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Box Cutter (ID:20)
This small knife with a retractable blade is available in a very fetching candy-floss pink colour, which goes surprisingly well with the colour of the entrails of your living-dead friends. If it gets that far...
Guard weapon (+10 pts)
Weapon (0-1
)
Breakable object
Use with :
Open :
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Can Opener (ID:23)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+4 pts)
Weapon (0-1
)
Breakable object
Open :
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Hurling stick (ID:340)
A word of advice. If you're picking the wrong fight... at least pick the right weapon.
Weapon (0-1
)
Open :
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Pathetic Penknife (ID:18)
Penknife [n.m.]: A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+5 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
,
Use with :
Open :
Serrated Knife (ID:16)
Skinner, Buck, Bowie... Whatever, they all cut.
Guard weapon (+10 pts)
Weapon (1+
)
Breakable object
Broken ...
Repairs with :
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Open :
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Safe (ID:243)
Who could even hazard a guess as to what the safe may contain ? Not you in any case, not unless you know the secret combination...
Heavy object
Object to open
To open :
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Opens with :
Old Door (ID:107)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Trestle (ID:169)
A pretty solid trestle which can be used to improve your home defences or those of the town.
Sheet Metal (ID:64)
There's nothing like a bit of rusty sheet metal to stop zombies from getting to you... Note: Defensive items give better bonuses if they are installed in town as opposed to in your home.
Solid Wooden Board (ID:179)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Järpen Table (ID:170)
Held together entirely with elastic bands and wedges of wood, this table would look great in your "living room". Also, if you place it upright, it could even save your life...
Suspicious-looking Vegetable (ID:108)
Well it's clearly a... uh... erm... vegetable? It's hard to say who would try to grow something like this but the main thing is that it seems edible. Or not.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Apple (ID:312)
When one of these landed on Sir Newton's head, surely the first thing to cross his mind wasn't the first Universal Law of Gravity... having said that, there should be a few vitamins in there for the munching.
Source of AP (+7 pts)
Food
Provoque :
Intestine Melon (ID:172)
Normally, the intestine melon grows in the stomachs of corpses, near the large colon. However, it seems that your vegetable garden is doing surprisingly well... maybe you built it on the site of an ancient Indian graveyard ?
Source of AP (+7 pts)
Food
Provoque :
Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
Use with :
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Egg (ID:311)
Now finding an egg should be comforting, but one thought won't leave your mind, where is the bloody chicken...
Source of AP (+7 pts)
Food
Provoque :
Can (ID:3)
There is a picture on the can of a very appetising plate of beans! Now you just need to find something to open it with...
Object to open
To open :
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Opens with :
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Human Flesh (ID:74)
Erm... It's probably best to forget you ate this and move on...
Guard weapon (+20 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
Makeshift Guitar (ID:376)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Guard weapon (+19 pts)
Home decoration
Source of AP (+0, 1, 2 pts)
Decorative object (+6 pts)
Breakable object
Broken ...
Repairs with :
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Old Washing Machine (ID:186)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Heavy object
Guard weapon (+19 pts)
Home decoration
Resource
Weapon (1+
)
Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Beer Fridge (ID:188)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Heavy object
Guard weapon (+19 pts)
Home decoration
Weapon (1+
)
Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Chuck Figurine (ID:388)
The spirit of Chuck resides in this figurine. Nothing can happen to it, and it will still be here long after your death, still unafraid of the zombie horde.
Home decoration
Decorative object (+15 pts)
Object to assemble
To assemble :
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Ektorp-Gluten Chair (ID:128)
A fairly normal chair, with a particularly brutal sounding Swedish name. You could hit people with it, but it works far better for the task it was designed for. Send it home Happy... send it home.
Bedside Lamp (off) (ID:32)
It's a nice bedside lamp, but it won't work without a new battery...
Guard weapon (+4 pts)
Home decoration
Decorative object (+1 pt)
Object to assemble
To assemble :
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Padlock and Chain (ID:35)
A solid padlock and chain should secure the door... Now you just need to worry about the walls...
Beer Fridge (ID:188)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Cafetière (ID:99)
The ultimate weapon to awaken the sleeping adventurer within you. Its unique filtration system allows you to make great coffee from the most surprising ingredients...
Heavy object
Home decoration
Decorative object (+5 pts)
Object to assemble
To assemble :
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Carcinogenic Oven (ID:187)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Heavy object
Guard weapon (+15 pts)
Home decoration
Resource
Weapon (1+
)
Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Carcinogenic Oven (ID:187)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Makeshift Guitar (ID:376)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Mini HI-Fi (Broken) (ID:34)
A busted low-budget stereo system. Nonetheless, it's a shame when all it needs is a battery...
Heavy object
Home decoration
Decorative object (+1 pt)
Object to assemble
To assemble :
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PC Base Unit (ID:242)
This old metal box used to be full of electronic components. It doesn't seem to have any obvious use now...
Paracetoid 7g (ID:136)
A powerful antibiotic capable of dealing with any infection. The label states, "This medication may occasionally cause unwanted side-effects including acne, vomiting, convulsions and violent death".
Resource
Drug
Healing object
Cure :
Provoque :
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Valium Shot (ID:28)
Relax, no big deal... this won't be the last one you'll take.
Drug
Healing object
Cure :
Provoque :
Water Purifying Tablets (ID:171)
When added to water, these disinfectant capsules make water safe to drink. These were previously used for cleaning toilets. You start to imagine how the water is going to taste afterwards... (NOTE: The yield of this product is much lower than that of the Industrial Purifier).
Radio Cassette Player (no battery) (ID:104)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
To assemble :
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Radius Radar Beacon (ID:125)
The beacon lets you uncover all squares on the map adjacent to your current location.
Bag of Cement (ID:133)
A big bag of reasonable quality cement... Once it is mixed with water, it dries quickly into super strong concrete !
Heavy object
Object to assemble
To assemble :
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Chicken (ID:42)
OK, now we just need to find a butcher. Alternatively you could throw it at a zombie...
Guard weapon (+8 pts)
Resource
Weapon (1
)
Animal
Cut :
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Flash Powder (ID:173)
This firework powder makes a good distraction if it's used correctly...
Object to assemble
To assemble :
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Devastator (incomplete) (ID:124)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
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Opened packet of Cigarettes (ID:210)
An old packet of cigarettes that smells of rotting flesh and mould. They're a rare find these days though... Alongside several skulls and crossbones, the warning : "Smoking Kills" is printed in red...
Healing object
Cure :
« Pine Fresh » Smoke Bomb (ID:299)
A very popular model among smoke-bomb fans, this one smells of pine trees. Please note: this object deletes all entries in the register from the last 3 minutes. It also conceals your next movements for one minute after use. WARNING: use this object AFTER having carried out the actions you wish to conceal...
Car Door (incomplete) (ID:219)
A car door, but it's missing some parts which would allow it to be carried properly...
Heavy object
Object to assemble
To assemble :
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EMS System (incomplete) (ID:119)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Object to assemble
To assemble :
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Gnawed corpse (ID:298)
Bones which appear to have been chewed by a beast or... someone. Something unpleasant is going on in town.
Hacksaw (ID:163)
Most of the teeth on this saw are bent, but it still does a decent job of cutting things up (the saw reduces the number of action points needed for any task at the workshop by 1 point. The saw must be carried in your backpack).
Huge Snake (Ophiophagus trouser) (ID:47)
It's green, it hisses and it bites. Drag it to the butcher for some snake steaks. Or you could pitch it at some zombies...
Heavy object
Guard weapon (+15 pts)
Weapon (1
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Animal
Cut :
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Tool Bag (ID:181)
A bag of assorted tools. Some are missing a handle, some need re-assembled... They really need some attention if you want to use them.
Object to assemble
To assemble :
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