Bank
- Resources (11)
17
9
9
4
3
3
2
2
2
2
1
- Armoury (7)
6
3
2
2
1
1
1
- Defences (1)
1
- Food (2)
12
1
- Furniture (5)
3
1
1
1
1
- Miscellaneous (14)
6
2
2
1
1
1
1
1
1
1
1
1
1
1
Scrap Metal (ID:161)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
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Twisted Plank (ID:59)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Use with :
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Copper Pipe (ID:84)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
Use with :
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Empty Oil Can (ID:371)
From time to time we find empty oil cans in the desert, often accompanied by a corpse. When will citizens learn that motor oil is undrinkable...
Object to assemble
To assemble :
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Use with :
Compact Detonator (ID:132)
A compact tool which can detonate a small explosive charge.
Resource
Object to assemble
To assemble :
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Use with :
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Earplugs (ID:395)
Had enough of the chitchat outside your door, townspeople insulting one another after too much Ergot Homebrew, citizens screaming in fear for their lives? These earplugs are your best friend!
Object to assemble
To assemble :
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Wrought Iron (ID:60)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Use with :
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Broken staff (ID:396)
Half a staff. Too short to be a really effective weapon, but not entirely useless...
Object to assemble
To assemble :
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Broken Human Bone (ID:158)
A dried bone (a tibia by the looks of it) which it seems that someone has been chewing recently... it should still be useful.
Guard weapon (+10 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
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Use with :
Open :
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Pathetic Penknife (ID:18)
Penknife [n.m.]: A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+5 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
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Use with :
Open :
Serrated Knife (ID:16)
Skinner, Buck, Bowie... Whatever, they all cut.
Guard weapon (+10 pts)
Weapon (1+
)
Breakable object
Broken ...
Repairs with :
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Open :
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Burnt out Torch (ID:234)
A stick, basically, which is surely no good for anything now...
Guard weapon (+4 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
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Can Opener (ID:23)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+4 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
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Open :
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Rusty Chain (ID:196)
This old iron chain is completely twisted, so is not of much use... I suppose you could strangle someone with it though.
Guard weapon (+8 pts)
Resource
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
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Open :
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Solid Wooden Board (ID:179)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
Use with :
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SawdustSteak (ID:281)
A slice of meat, covered in sawdust and wood chippings... Only they're not chips, but rather woodworm, which is logical enough seeing as the thing won't stop moving.
Source of AP (+7 pts)
Food
Provoque :
Beer Fridge (ID:188)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Heavy object
Guard weapon (+19 pts)
Home decoration
Weapon (1+
)
Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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Makeshift Guitar (ID:376)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Old Washing Machine (ID:186)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Heavy object
Guard weapon (+19 pts)
Home decoration
Resource
Weapon (1+
)
Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
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PC Base Unit (ID:242)
This old metal box used to be full of electronic components. It doesn't seem to have any obvious use now...
Heavy object
Guard weapon (+11 pts)
Home decoration
Weapon (1+
)
Decorative object (+3 pts)
Breakable object
Broken ...
Repairs with :
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Open :
Radio Cassette Player (no battery) (ID:104)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
To assemble :
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Bag of Cement (ID:133)
A big bag of reasonable quality cement... Once it is mixed with water, it dries quickly into super strong concrete !
Heavy object
Object to assemble
To assemble :
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Crate Lid (ID:178)
This was formerly used to seal a large crate. Nothing complicated, just some old planks nailed together. If you can patch it up, it could be very useful for the town's defences.
Heavy object
Object to assemble
To assemble :
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Aqua-Splash (incomplete) (ID:153)
A formidable weapon, but it needs a few more parts to get it working...
Object to assemble
To assemble :
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Car Door (incomplete) (ID:219)
A car door, but it's missing some parts which would allow it to be carried properly...
Heavy object
Object to assemble
To assemble :
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Devastator (incomplete) (ID:124)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
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Flash Grenade (ID:174)
This homemade grenade will distract nearby zombies and make them concentrate on something other than your oh-so-tasty flesh... giving you precious seconds to do your thing... running away probably.
Flash Powder (ID:173)
This firework powder makes a good distraction if it's used correctly...
Object to assemble
To assemble :
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Incomplete Chainsaw (ID:79)
Now this thing is great fun, but it seems to be missing a belt and some other bits and bobs to get it going...
Heavy object
Object to assemble
To assemble :
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Ness-Quick Weedkiller (ID:137)
The label on this bag of weedkiller implies that it is also edible when added to milk. What are you worried about?
Opened packet of Cigarettes (ID:210)
An old packet of cigarettes that smells of rotting flesh and mould. They're a rare find these days though... Alongside several skulls and crossbones, the warning : "Smoking Kills" is printed in red...
Healing object
Cure :
Radius Radar Beacon (ID:125)
The beacon lets you uncover all squares on the map adjacent to your current location.
Tool Bag (ID:181)
A bag of assorted tools. Some are missing a handle, some need re-assembled... They really need some attention if you want to use them.
Object to assemble
To assemble :
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