Bank
- Resources (14)
451
192
25
23
21
19
18
14
12
10
6
3
2
1
- Armoury (17)
79
16
13
9
8
7
6
5
5
4
4
3
3
1
1
1
1
- Containers and boxes (2)
12
2
- Defences (7)
29
19
14
9
6
3
2
- Food (15)
39
38
19
15
13
12
8
5
4
4
4
3
2
1
1
- Furniture (13)
10
6
5
5
5
4
4
3
2
2
2
2
1
- Pharmacy (10)
27
25
8
6
5
5
4
2
1
1
- Miscellaneous (36)
57
48
34
21
16
16
9
7
5
5
5
5
5
4
4
4
3
3
3
3
2
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
Rotting Log (ID:162)
A decent-sized log covered in sticky mushrooms. It's no good for anything until it is cut properly in town...
Transformable object
Transform :
+
=
Use with :
,
Scrap Metal (ID:161)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
+
=
Copper Pipe (ID:84)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
Use with :
,
,
,
,
,
Metal Support (ID:160)
Rudimentary crucible steel scaffolding made from the carburization of wrought iron.
Heavy object
Resource
Transformable object
Transform :
+
=
Patchwork Beam (ID:159)
A relatively solid beam made from an assortment of scrap wood.
Heavy object
Resource
Transformable object
Transform :
+
=
Compact Detonator (ID:132)
A compact tool which can detonate a small explosive charge.
Resource
Object to assemble
To assemble :
+
+
+
=
Use with :
,
Twisted Plank (ID:59)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
+
=
Use with :
,
Wrought Iron (ID:60)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
+
=
Use with :
,
,
,
,
,
Handful of nuts and bolts (ID:41)
Some are rusty, some are covered in a greenish scum, but at least they're all still good for their intended purpose. More or less.
Resource
Use with :
,
,
,
,
,
,
,
,
,
,
,
,
Electronic component (ID:101)
An old circuit board probably from a radio or some other electronic gadget.
Resource
Use with :
,
,
,
Plastic Bag (ID:76)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
To assemble :
+
=
Use with :
,
,
Battery Launcher 1-ITF (empty) (ID:117)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Object to assemble
To assemble :
+
=
Use with :
Water Pistol (3 shots) (ID:205)
The water pistol... When all is said and done, the desert is really just a huge sandpit... Please note: This toy only works with fresh water (eg. from a flask).
Burnt out Torch (ID:234)
A stick, basically, which is surely no good for anything now...
Guard weapon (+4 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
,
Rusty Chain (ID:196)
This old iron chain is completely twisted, so is not of much use... I suppose you could strangle someone with it though.
Pathetic Penknife (ID:18)
Penknife [n.m.]: A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+7 pts)
Weapon (0-1
)
Breakable object
Use with :
Open :
Hurling stick (ID:340)
A word of advice. If you're picking the wrong fight... at least pick the right weapon.
Weapon (0-1
)
Open :
,
Rusty Chain (ID:196)
This old iron chain is completely twisted, so is not of much use... I suppose you could strangle someone with it though.
Guard weapon (+9 pts)
Resource
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
,
Open :
,
Staff (ID:15)
A big pointy stick. Pointy enough to skewer something, but it's fragile... Just pray it holds up!
Can Opener (ID:23)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+4 pts)
Weapon (0-1
)
Breakable object
Open :
,
,
,
,
,
Staff (ID:15)
A big pointy stick. Pointy enough to skewer something, but it's fragile... Just pray it holds up!
Guard weapon (+4 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
,
Open :
,
Box Cutter (ID:20)
This small knife with a retractable blade is available in a very fetching candy-floss pink colour, which goes surprisingly well with the colour of the entrails of your living-dead friends. If it gets that far...
Guard weapon (+14 pts)
Weapon (0-1
)
Breakable object
Broken ...
Repairs with :
,
Use with :
Open :
,
Screwdriver (ID:14)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+7 pts)
Weapon (0-1
)
Breakable object
Open :
,
,
,
,
,
Exploding Water Bomb (ID:77)
A plastic bag, some explosives and some water. It's home-made, but it's an enormously powerful weapon of mass destruction to throw into a zombie horde... Guaranteed carnage.
Mobile Phone (ID:286)
This antique gadget was a very well known model. Right up until the point where they all exploded, killing millions of people and wiping great cities off the map. This should surely make a quality grenade!
Serrated Knife (ID:16)
Skinner, Buck, Bowie... Whatever, they all cut.
Guard weapon (+14 pts)
Weapon (1+
)
Breakable object
Broken ...
Repairs with :
,
Open :
,
Water Pistol (empty) (ID:111)
A water pistol is really effective against zombies! Unless it's empty, like this one...
Object to assemble
To assemble :
+
=
Manbag (ID:25)
It's not a handbag, purse or murse! An incredibly practical invention which allows you to carry more essentials: chemical, biological, nuclear... you get the picture. It's very manly.
Shopping Trolley (ID:22)
A shopping trolley from Bullworths' market. Nobody really knows what it could be used for apart from putting things in or an ill-advised downhill race (to hospital). Useful, but it doesn't work very well in the sand.
Solid Wooden Board (ID:179)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Old Door (ID:107)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Trestle (ID:169)
A pretty solid trestle which can be used to improve your home defences or those of the town.
Järpen Table (ID:170)
Held together entirely with elastic bands and wedges of wood, this table would look great in your "living room". Also, if you place it upright, it could even save your life...
Unshaped Concrete Blocks (ID:134)
These don't look anything like bricks, but they are made of reinforced concrete, and can be used to improve defences... Worst-case scenario, lob them at some zombies – it'll be like the Tiananmen Square demonstrations. With less tanks. And zombies.
Sheet Metal (ID:64)
There's nothing like a bit of rusty sheet metal to stop zombies from getting to you... Note: Defensive items give better bonuses if they are installed in town as opposed to in your home.
Tasty Homemade Dish (ID:198)
At first glance, it looks no better than the usual rations. In reality though, it tastes great and makes you feel infinitely better !
Guard weapon (+6 pts)
Source of AP (+7 pts)
Food
Provoque :
Tasty-looking Steak (ID:52)
It's a bit rubbery, and smells a bit fishy... You ask yourself what kind of meat it could be, but decide that it's got to be full of vitamins (and nothing else, you hope).
Guard weapon (+4 pts)
Source of AP (+7 pts)
Food
Provoque :
Intestine Melon (ID:172)
Normally, the intestine melon grows in the stomachs of corpses, near the large colon. However, it seems that your vegetable garden is doing surprisingly well... maybe you built it on the site of an ancient Indian graveyard ?
Source of AP (+7 pts)
Food
Provoque :
Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
Use with :
,
,
,
,
,
,
,
,
,
,
,
Human Flesh (ID:74)
Erm... It's probably best to forget you ate this and move on...
Guard weapon (+20 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
Unspecified Meat (ID:53)
You are fairly sure that this wet, sticky thing can be eaten. Either way, it doesn't smell too bad and it's not moving.
Doggy Bag (ID:139)
An old, greasy paper bag which must contain something to eat... It does smell horrific though...
Object to open
To open :
=
,
,
,
,
,
,
,
,
Can (ID:3)
There is a picture on the can of a very appetising plate of beans! Now you just need to find something to open it with...
Object to open
To open :
=
Opens with :
,
,
,
,
'Wake The Dead' (ID:97)
A cocktail invented by someone called Chuck if you believe the label. A mixture of rum, red chilli peppers and whisky, with a pickled finger floating in the middle...
Source of AP (+6 pts)
Alcohol
Provoque :
Suspicious-looking Vegetable (ID:108)
Well it's clearly a... uh... erm... vegetable? It's hard to say who would try to grow something like this but the main thing is that it seems edible. Or not.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Vodka Marinostov (ID:69)
A pretty violent way to overcome tiredness (and regain your action points)... 85% proof, with random, vaguely organic things floating in it. Cheers!
Resource
Source of AP (+6 pts)
Alcohol
Provoque :
Use with :
Winness (ID:339)
Nothing beats a pint of the black stuff to inspire poetry, laughter and erm, fighting of the zombies... *As approved by Charlie Sheen
Source of AP (+6 pts)
Alcohol
Provoque :
Egg (ID:311)
Now finding an egg should be comforting, but one thought won't leave your mind, where is the bloody chicken...
Source of AP (+7 pts)
Food
Provoque :
Apple (ID:312)
When one of these landed on Sir Newton's head, surely the first thing to cross his mind wasn't the first Universal Law of Gravity... having said that, there should be a few vitamins in there for the munching.
Source of AP (+7 pts)
Food
Provoque :
Dried Marshmallows (ID:235)
A handful of hardened marshmallows that smell of dead rat. As they are now, they're completely inedible...
Object to assemble
Cookable object
To assemble :
+
=
Beer Fridge (ID:188)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Carcinogenic Oven (ID:187)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Boxes (ID:200)
Some cardboard boxes previously from domestic appliances. Even if they're partially rotten and clearly smell of mould, they can still be used in your home... as furniture.
Makeshift Barricade (ID:201)
This wood and sheet metal construction must have previously been used as a barricade by another citizen. Judging by the cracks, the blood and the repairs, it wasn't sufficient...
Old Washing Machine (ID:186)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Heavy object
Guard weapon (+22 pts)
Home decoration
Resource
Weapon (1+
)
Decorative object (+2 pts)
Breakable object
Broken ...
Repairs with :
,
Ektorp-Gluten Chair (ID:128)
A fairly normal chair, with a particularly brutal sounding Swedish name. You could hit people with it, but it works far better for the task it was designed for. Send it home Happy... send it home.
Old Washing Machine (ID:186)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Wad of Cash (ID:180)
A wad of dyed paper and some copper disks that formerly served as a currency of sorts. It may feel good to have America's deficit in your sky rocket but anything you can't eat or shoot up is pretty much worthless now...
Bedside Lamp (off) (ID:32)
It's a nice bedside lamp, but it won't work without a new battery...
Guard weapon (+4 pts)
Home decoration
Decorative object (+1 pt)
Object to assemble
To assemble :
+
=
Padlock and Chain (ID:35)
A solid padlock and chain should secure the door... Now you just need to worry about the walls...
Teddy Bear (ID:175)
A small plush teddy bear which would have been a child's pride and joy... once upon a time...
Pharmaceutical Products (ID:95)
A small flask and some mysterious items wrapped in plastic. No idea what they could be for though... Maybe if you mix them with something else...
Resource
Object to assemble
To assemble :
+
=
,
,
,
,
,
Use with :
,
,
,
,
,
Paracetoid 7g (ID:136)
A powerful antibiotic capable of dealing with any infection. The label states, "This medication may occasionally cause unwanted side-effects including acne, vomiting, convulsions and violent death".
Resource
Drug
Healing object
Cure :
Provoque :
,
Anabolic Steroids (ID:51)
This drug is great, if you want to see the world through rose-tinted Roy Bans and don't mind occasional convulsions and drooling... Don't get addicted though...
Resource
Source of AP (+6 pts)
Drug
Poisonable object
Poisons with :
Provoque :
Use with :
Valium Shot (ID:28)
Relax, no big deal... this won't be the last one you'll take.
Drug
Healing object
Cure :
Provoque :
Unlabelled Drug (ID:135)
The label has been completely destroyed, and most of the tablets are mouldy. Nonetheless you manage to find some that are still edible... ish. Are you sure you're sick enough to justify swallowing them though ?
Source of AP (+0, 6, 7 pts)
Drug
Peut provoquer :
,
,
Water Purifying Tablets (ID:171)
When added to water, these disinfectant capsules make water safe to drink. These were previously used for cleaning toilets. You start to imagine how the water is going to taste afterwards... (NOTE: The yield of this product is much lower than that of the Industrial Purifier).
Bandage (ID:66)
It smells awful, and it has traces of mould on it, but you're in no position to be fussy. This bandage can be used to dress a wound.
Healing object
Cure :
Provoque :
Cyanide (ID:106)
When everything has gone to hell, take a small cyanide capsule, a large glass of water, and just wait for it to all go away with a peaceful smile.
Hydratone 100mg (ID:103)
Hydratone is pretty useful, it's a tablet which, a few minutes after ingestion, quenches your thirst. However, it does NOT relieve tiredness, and it does NOT restore action points.
Drug
Healing object
Cure :
,
Provoque :
Use with :
Twinoid 500mg (ID:89)
A combination of caffeine, theine, various chemicals and boiled bull's testicles (taurine?), this is a great pick-me-up for the end of the day, or for when you want to flee from a horde of zombies who want your liver.
Source of AP (+8 pts)
Drug
Provoque :
Use with :
ANZAC Badge (ID:365)
Rummaging through the wastes a dull glint catches your eye. On closer inspection you find it to be an ANZAC Badge. You immediately feel the strength of ten warriors within you. Guard this badge with your life, and the lives of those who have fallen before you. This legendary item must have some kind of effect on the evil horde...
Easter Egg (ID:364)
A largely mouldy easter egg, its putrid stench is a little like gunpowder, could the mould have changed its physical properties? Might be worth testing on the zombies.
Full Jerrycan (ID:58)
The Jerrycan holds multiple rations of unpurified water. To make the water drinkable, the town must have a building which can carry out water filtration.
Object to assemble
To assemble :
+
=
Use with :
,
Sheet Metal (parts) (ID:96)
These pieces of sheet metal are perfect for protecting your home... if you assemble them correctly.
Heavy object
Transformable object
Transform :
+
=
Box of Matches (ID:26)
As the saying goes: Fire is a good servant but a bad master. Easy Baby - You're almost a fire hazard!
Resource
Object to assemble
To assemble :
+
=
Use with :
Flash Powder (ID:173)
This firework powder makes a good distraction if it's used correctly...
Object to assemble
To assemble :
+
+
=
Radius Radar Beacon (ID:125)
The beacon lets you uncover all squares on the map adjacent to your current location.
Ness-Quick Weedkiller (ID:137)
The label on this bag of weedkiller implies that it is also edible when added to milk. What are you worried about?
EMS System (incomplete) (ID:119)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Object to assemble
To assemble :
+
=
Groundsheet (ID:54)
A large, thick camping groundsheet, but it's not exactly waterproof any more. Ideal if you want to spend the night under the stars (if you forget about the vermin, the zombies, diseases, storms and the cold). It significantly increases your chances of survival when camping. You must have the sheet on your person while camping to obtain this bonus.
Kwik-Fix (ID:184)
Kwik-Fix is a small repair kit which can be used to repair anything and everything. It contains some basic tools, spare plastic parts and "DIY for beginners" printed in 7 languages.
Radio Cassette Player (no battery) (ID:104)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
To assemble :
+
=
Flash Grenade (ID:174)
This homemade grenade will distract nearby zombies and make them concentrate on something other than your oh-so-tasty flesh... giving you precious seconds to do your thing... running away probably.
Tool Bag (ID:181)
A bag of assorted tools. Some are missing a handle, some need re-assembled... They really need some attention if you want to use them.
Object to assemble
To assemble :
+
+
+
=
Weak Soul (ID:353)
A weak soul. Once placed in the bank, a shaman can refine it into a powerful soul. This can then be used by shamans in numerous other situations.
Transformable object
Transform :
+
=
Flatpacked Furniture (ID:166)
A piece of furniture, as yet unassembled, which could well be anything...
Heavy object
Guard weapon (+8 pts)
Transformable object
Transform :
+
=
,
,
,
,
Pocket Vibrator (incomplete) (ID:154)
It vibrates, tickles and titillates you and even makes you forget all your worries for a short while. (Requires 1 battery).
Object to assemble
To assemble :
+
=
PUTA Mark II Calibrator (ID:211)
This antique calibrator is designed to be mounted on the Battery Launcher 1-ITF. It allows the pressure in the firing chamber to be accurately adjusted and regulated.
Object to assemble
To assemble :
+
+
+
+
=
Sheet of Plywood (ID:231)
This old sheet of plywood came from some old building. With a little effort, it could be used to make a good hideout.
Devastator (incomplete) (ID:124)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
+
+
=
Festering Flesh (ID:287)
This disgusting lump of flesh must have been torn off another citizen and left with the worms for a while. The odious stench could probably even cover your own atrocious body odour! This item will significantly increase your chances of surviving a little camping trip (you must be carrying the item to benefit from the bonus).
Opened packet of Cigarettes (ID:210)
An old packet of cigarettes that smells of rotting flesh and mould. They're a rare find these days though... Alongside several skulls and crossbones, the warning : "Smoking Kills" is printed in red...
Healing object
Cure :
« Pine Fresh » Smoke Bomb (ID:299)
A very popular model among smoke-bomb fans, this one smells of pine trees. Please note: this object deletes all entries in the register from the last 3 minutes. It also conceals your next movements for one minute after use. WARNING: use this object AFTER having carried out the actions you wish to conceal...
Repair Kit (ID:110)
This metal box contains basically all the essentials you might need to put pretty much anything back together. Except your dead neighbours...
Car Door (incomplete) (ID:219)
A car door, but it's missing some parts which would allow it to be carried properly...
Heavy object
Object to assemble
To assemble :
+
+
+
=
Corrosive Liquid (ID:221)
With the right ingredients, this acid could be transformed into a dangerous poison. But you'd really have to want to kill someone... You don't want that, do you?
Object to assemble
To assemble :
+
+
=
Use with :
EMS System (charged) (ID:120)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Source of AP (+5 pts)
Provoque :
Green Imp Suit (ID:338)
With this outfit on, you are so conspicuous no-one will even notice you, or think they imagined it! You wouldn't abuse it, would you?
Hacksaw (ID:163)
Most of the teeth on this saw are bent, but it still does a decent job of cutting things up (the saw reduces the number of action points needed for any task at the workshop by 1 point. The saw must be carried in your backpack).
Huge Snake (Ophiophagus trouser) (ID:47)
It's green, it hisses and it bites. Drag it to the butcher for some snake steaks. Or you could pitch it at some zombies...
Heavy object
Guard weapon (+21 pts)
Weapon (1
)
Animal
Cut :
=
+
+
+
Incomplete Cafetière (ID:100)
This cafetière could be of great use to you, but unfortunately it has been dismantled...
Heavy object
Object to assemble
To assemble :
+
+
+
+
+
+
=
Incomplete Deck of Cards (ID:151)
What should be a 54 card deck is, well, not. The missing cards don't stop you playing with them though, because every moment of enjoyment is to be treasured in this hellhole...
Source of AP (+0, 1 pt)
Peut provoquer :
Water Cooler Bottle (empty) (ID:245)
You'd usually expect to find one of these in some office somewhere, but by no small miracle it has fallen into your grubby paws. This could be most useful... USAGE: If you are carrying a ration of water, it will be transferred into the bottle. Otherwise the default action will be to drink the contents of the bottle.
Heavy object
Object to assemble
To assemble :
+
=