Bank
- Resources (10)
125
26
18
17
13
6
5
5
3
1
- Armoury (12)
54
15
12
5
4
2
2
1
1
1
1
1
- Containers and boxes (2)
2
1
- Defences (5)
4
2
2
2
1
- Food (7)
18
15
6
6
2
1
1
- Furniture (1)
2
- Pharmacy (8)
10
5
5
4
3
3
3
1
- Miscellaneous (26)
9
8
6
6
5
4
3
3
3
2
2
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1
1
1
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Rotting Log (ID:162)
A decent-sized log covered in sticky mushrooms. It's no good for anything until it is cut properly in town...
Transformable object
Transform :
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Wrought Iron (ID:60)
Wrought Iron... It's bloody heavy, but it's always useful ! Note: Wrought Iron is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Twisted Plank (ID:59)
It's a plank of wood which is soaking wet but still more or less solid... Note: The wood is used for the construction of buildings in the town (deposit it in the Bank).
Resource
Transformable object
Transform :
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Scrap Metal (ID:161)
Rusty scraps of metal, wire mesh and screws... Nothing immediately useful, but if you take it back to the town maybe it can be recycled.
Transformable object
Transform :
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Compact Detonator (ID:132)
A compact tool which can detonate a small explosive charge.
Resource
Object to assemble
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Electronic component (ID:101)
An old circuit board probably from a radio or some other electronic gadget.
Resource
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Copper Pipe (ID:84)
A rather dirty copper pipe which doesn't seem to have any obvious application...
Resource
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Plastic Bag (ID:76)
An old plastic bag from the supermarket which can be transformed into a formidable weapon if you fill it with water...
Object to assemble
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Water Pistol (empty) (ID:111)
A water pistol is really effective against zombies! Unless it's empty, like this one...
Object to assemble
To assemble :
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Battery Launcher 1-ITF (empty) (ID:117)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Object to assemble
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Can Opener (ID:23)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+4 pts)
Weapon (0-1
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Breakable object
Open :
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Devastator (empty) (ID:122)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
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Battery Launcher Mk. II (empty) (ID:212)
This upgraded version of the Battery Launcher 1-ITF features a PDTT Mark II Calibrator. By precisely regulating the firepower, this feature sometimes allows batteries which have already been fired to be recovered.
Object to assemble
To assemble :
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Lawnmower (ID:11)
You like it when it's nice and clean, when it smells of freshly cut grass ? In this instance, forget it - when you use it, it won't be like that at all.
Plastic Bag and Semtex (ID:78)
A plastic bag fitted with an explosive charge. It takes some doing, but is simple and effective. You just have to fill it up...
Object to assemble
To assemble :
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Serrated Knife (ID:16)
Skinner, Buck, Bowie... Whatever, they all cut.
Guard weapon (+10 pts)
Weapon (1+
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Breakable object
Broken ...
Repairs with :
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Open :
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Staff (ID:15)
A big pointy stick. Pointy enough to skewer something, but it's fragile... Just pray it holds up!
Guard weapon (+4 pts)
Weapon (0-1
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Breakable object
Broken ...
Repairs with :
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Open :
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Manbag (ID:25)
It's not a handbag, purse or murse! An incredibly practical invention which allows you to carry more essentials: chemical, biological, nuclear... you get the picture. It's very manly.
Shopping Trolley (ID:22)
A shopping trolley from Bullworths' market. Nobody really knows what it could be used for apart from putting things in or an ill-advised downhill race (to hospital). Useful, but it doesn't work very well in the sand.
Solid Wooden Board (ID:179)
This large crate lid is just the thing to barricade yourself in your home or to help keep the undead outside the town...
Sheet Metal (ID:64)
There's nothing like a bit of rusty sheet metal to stop zombies from getting to you... Note: Defensive items give better bonuses if they are installed in town as opposed to in your home.
Trestle (ID:169)
A pretty solid trestle which can be used to improve your home defences or those of the town.
Old Door (ID:107)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Water Ration (ID:1)
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Resource
Source of AP (+6 pts)
Water
Poisonable object
Poisons with :
Provoque :
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Suspicious-looking Vegetable (ID:108)
Well it's clearly a... uh... erm... vegetable? It's hard to say who would try to grow something like this but the main thing is that it seems edible. Or not.
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Intestine Melon (ID:172)
Normally, the intestine melon grows in the stomachs of corpses, near the large colon. However, it seems that your vegetable garden is doing surprisingly well... maybe you built it on the site of an ancient Indian graveyard ?
Source of AP (+7 pts)
Food
Provoque :
Tasty Homemade Dish (ID:198)
At first glance, it looks no better than the usual rations. In reality though, it tastes great and makes you feel infinitely better !
Guard weapon (+6 pts)
Source of AP (+7 pts)
Food
Provoque :
Meaty Bone (ID:157)
A bone still with some flesh on it... strange. It still seems fresh too. Maybe it's from an animal that was killed during the night...
Guard weapon (+10 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
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Use with :
Open Can (ID:4)
You close your eyes, open your mouth wide and swallow the lot. You feel infinitely better now.
Guard weapon (+2 pts)
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Use with :
Out-of-Date Biscuits (ID:145)
A handful of biscuits filled with jam... of some description... maybe some kind of fruit. It tastes kinda meaty though.
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Padlock and Chain (ID:35)
A solid padlock and chain should secure the door... Now you just need to worry about the walls...
Valium Shot (ID:28)
Relax, no big deal... this won't be the last one you'll take.
Drug
Healing object
Cure :
Provoque :
Paracetoid 7g (ID:136)
A powerful antibiotic capable of dealing with any infection. The label states, "This medication may occasionally cause unwanted side-effects including acne, vomiting, convulsions and violent death".
Resource
Drug
Healing object
Cure :
Provoque :
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Water Purifying Tablets (ID:171)
When added to water, these disinfectant capsules make water safe to drink. These were previously used for cleaning toilets. You start to imagine how the water is going to taste afterwards... (NOTE: The yield of this product is much lower than that of the Industrial Purifier).
Unlabelled Drug (ID:135)
The label has been completely destroyed, and most of the tablets are mouldy. Nonetheless you manage to find some that are still edible... ish. Are you sure you're sick enough to justify swallowing them though ?
Source of AP (+0, 6, 7 pts)
Drug
Peut provoquer :
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Bandage (ID:66)
It smells awful, and it has traces of mould on it, but you're in no position to be fussy. This bandage can be used to dress a wound.
Healing object
Cure :
Provoque :
Cyanide (ID:106)
When everything has gone to hell, take a small cyanide capsule, a large glass of water, and just wait for it to all go away with a peaceful smile.
Pharmaceutical Products (ID:95)
A small flask and some mysterious items wrapped in plastic. No idea what they could be for though... Maybe if you mix them with something else...
Resource
Object to assemble
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Betapropine 5mg (expired) (ID:250)
The effects of this little pill are mysterious to say the least... On the box, it states : "not to be taken by testers under 18 years of age". Strange...
Source of AP (+0, 6, 7 pts)
Drug
Peut provoquer :
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Flash Powder (ID:173)
This firework powder makes a good distraction if it's used correctly...
Object to assemble
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Ness-Quick Weedkiller (ID:137)
The label on this bag of weedkiller implies that it is also edible when added to milk. What are you worried about?
« Pine Fresh » Smoke Bomb (ID:299)
A very popular model among smoke-bomb fans, this one smells of pine trees. Please note: this object deletes all entries in the register from the last 3 minutes. It also conceals your next movements for one minute after use. WARNING: use this object AFTER having carried out the actions you wish to conceal...
Radius Radar Beacon (ID:125)
The beacon lets you uncover all squares on the map adjacent to your current location.
Radio Cassette Player (no battery) (ID:104)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. You just need to find a battery for it...
Object to assemble
To assemble :
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Opened packet of Cigarettes (ID:210)
An old packet of cigarettes that smells of rotting flesh and mould. They're a rare find these days though... Alongside several skulls and crossbones, the warning : "Smoking Kills" is printed in red...
Healing object
Cure :
Pocket Vibrator (incomplete) (ID:154)
It vibrates, tickles and titillates you and even makes you forget all your worries for a short while. (Requires 1 battery).
Object to assemble
To assemble :
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Repair Kit (ID:110)
This metal box contains basically all the essentials you might need to put pretty much anything back together. Except your dead neighbours...
Bloody Dressing (ID:270)
This blood-soaked bandage belonged to an infected citizen...
Object to assemble
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Flash Grenade (ID:174)
This homemade grenade will distract nearby zombies and make them concentrate on something other than your oh-so-tasty flesh... giving you precious seconds to do your thing... running away probably.
Pound of Flesh (ID:257)
An old lump of flesh and skin of origin unknown. What do you propose doing with it ?
Shunned item
Object to assemble
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Tool Bag (ID:181)
A bag of assorted tools. Some are missing a handle, some need re-assembled... They really need some attention if you want to use them.
Object to assemble
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Box of Matches (ID:26)
As the saying goes: Fire is a good servant but a bad master. Easy Baby - You're almost a fire hazard!
Resource
Object to assemble
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Broken Hacksaw (ID:167)
This saw could be very useful if it was patched up...
Object to assemble
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Corrosive Liquid (ID:221)
With the right ingredients, this acid could be transformed into a dangerous poison. But you'd really have to want to kill someone... You don't want that, do you?
Object to assemble
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Devastator (incomplete) (ID:124)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Object to assemble
To assemble :
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Dismantled Mower (ID:82)
A classic garden tool, it needs no power, but comes in kit form... If you want to use it, you just need to finish building it.
Heavy object
Object to assemble
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EMS System (incomplete) (ID:119)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Object to assemble
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Fleshrooms (ID:252)
These are berry-like plants which grow on decomposing corpses : it's not unusual to see them on zombies or on dead animals... Are you sure they're ok to eat ?
Shunned item
Object to assemble
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Hacksaw (ID:163)
Most of the teeth on this saw are bent, but it still does a decent job of cutting things up (the saw reduces the number of action points needed for any task at the workshop by 1 point. The saw must be carried in your backpack).
Incomplete Cafetière (ID:100)
This cafetière could be of great use to you, but unfortunately it has been dismantled...
Heavy object
Object to assemble
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Radius Mark II (incomplete) (ID:182)
The Radius Mark II beacon is a device which has been cobbled together from the limited equipment available that detects any creatures within a given area. Some say it causes cancer and kills brain cells, but you won't live long enough for that to be a concern. In any case, the battery is missing.
Object to assemble
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Water Cooler Bottle (empty) (ID:245)
You'd usually expect to find one of these in some office somewhere, but by no small miracle it has fallen into your grubby paws. This could be most useful... USAGE: If you are carrying a ration of water, it will be transferred into the bottle. Otherwise the default action will be to drink the contents of the bottle.
Heavy object
Object to assemble
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