Objects

Adjustable Spanner (ID:11)
With an adjustable spanner, you can choose between building something and breaking something. Something might not necessarily be an object...
Aqua-Splash (1 shot) (ID:95)
The Aqua-Splash is a massively overpowered water gun, ideal for long walks in the World Beyond ! Not suitable for children under 8 years of age.
Aqua-Splash (2 shots) (ID:94)
The Aqua-Splash is a massively overpowered water gun, ideal for long walks in the World Beyond ! Not suitable for children under 8 years of age.
Aqua-Splash (3 shots) (ID:93)
The Aqua-Splash is a massively overpowered water gun, ideal for long walks in the World Beyond ! Not suitable for children under 8 years of age.
Aqua-Splash (4 shots) (ID:183)
The Aqua-Splash is a massively overpowered water gun, ideal for long walks in the World Beyond ! Not suitable for children under 8 years of age.
Aqua-Splash (5 shots) (ID:182)
The Aqua-Splash is a massively overpowered water gun, ideal for long walks in the World Beyond ! Not suitable for children under 8 years of age.
Assault Rifle (unloaded) (ID:110)
A modified, more compact version of the AK-47, probably destined to "civilian" use... not the most accurate gun though... watch out for "friendly fire"!
Battery Launcher 1-ITF (loaded) (ID:5)
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Battery Launcher Mk. II (loaded) (ID:187)
This upgraded version of the Battery Launcher 1-ITF features a PDTT Mark II Calibrator. By precisely regulating the firepower, this feature sometimes allows batteries which have already been fired to be recovered.
Bedside Lamp (ID:27)
It's a nice bedside lamp, but it won't work without a new battery...
Guard weapon (+5 pts)
Home decoration
Decorative object (+1 pt)
Object to assemble
To assemble :
+
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Bedside Lamp (on) (ID:74)
With a bedside lamp, you'll be less scared at night so you'll sleep better.
Beer Fridge (ID:163)
A magical box which keeps the Britneys cool. I suppose it could also be used for other things though. It doesn't work any more, but maybe if you take it apart you might find something of use...
Box Cutter (ID:18)
This small knife with a retractable blade is available in a very fetching candy-floss pink colour, which goes surpisingly well with the colour of the entrails of your living-dead friends. If it gets that far...
Guard weapon (+7 pts)
Weapon (0-1
)
Breakable object
Use with :
Open :
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Boxes (ID:174)
Some cardboard boxes previously from domestic appliances. Even if they're partially rotten and clearly smell of mould, they can still be used in your home... as furniture.
Broken Human Bone (ID:135)
A dried bone (a tibia by the looks of it) which it seems that someone has been chewing recently... it should still be useful.
Guard weapon (+5 pts)
Weapon (0-1
)
Breakable object
Use with :
Open :
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Burning Laser Pointer (1 charge) (ID:290)
Banned throughout the world since someone advanced in years tried to cross the streams of two of these objects, it'll be good for slicing through putrefied flesh though!
Burning Laser Pointer (2 charges) (ID:289)
Banned throughout the world since someone advanced in years tried to cross the streams of two of these objects, it'll be good for slicing through putrefied flesh though!
Burning Laser Pointer (3 charges) (ID:288)
Banned throughout the world since someone advanced in years tried to cross the streams of two of these objects, it'll be good for slicing through putrefied flesh though!
Burning Laser Pointer (4 charges) (ID:287)
Banned throughout the world since someone advanced in years tried to cross the streams of two of these objects, it'll be good for slicing through putrefied flesh though!
Can Opener (ID:20)
Very appropriately named, it is ideal for opening cans. Unfortunately it is a bit too small to properly open up your hominoid chums in the desert.
Guard weapon (+5 pts)
Weapon (0-1
)
Breakable object
Open :
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Carcinogenic Oven (ID:162)
Legends state that microwave technology was one of the reasons for the decline of civilisation. Some also say that the existence of zombies isn't unrelated.
Car Door (ID:192)
This hefty door will make an excellent improvised shield for when you need to get through crowds of zombies intent on munching your tasty brain (on one small cracker, as an aperitif presumably...).
Chainsaw (loaded) (ID:9)
With this bad boy, you know there's going to be a wholesale zombie chop-fest. Know, however, that even though you may be victorious, you won't be entirely unscathed... This diabolical machine has been modified to work (somewhat incredibly) with a simple battery !
Chicken (ID:36)
OK, now we just need to find a butcher. Alternatively you could throw it at a zombie...
Guard weapon (+8 pts)
Resource
Weapon (1
)
Animal
Cut :
=
+
Claymore Mine (ID:283)
We still find mines in the desert, but in general it's more common for careless citizens to step them than zombies.
Guard weapon (+40 pts)
Object to assemble
To assemble :
+
=
Collector Pins (ID:277)
Rummaging through the wastes a dull glint catches your eye. On closer inspection you find it to be an ANZAC Badge. You immediately feel the strength of ten warriors within you. Guard this badge with your life, and the lives of those who have fallen before you. This legendary item must have some kind of effect on the evil horde...
Devastator (loaded) (ID:103)
The military version of the Battery Launcher 1-ITF. It's massively powerful piston can launch a battery at a phenomenal speed and allow it to pierce pretty much anything. In short, this thing will make a hole the size of a fist in 2 zombies, if they're lined up right...
Dodgy Homemade Dish (ID:171)
Random ingredients thrown together, a hint of cooking, seasoned with desert sand. Dodgy dish. Done...
Guard weapon (+4 pts)
Source of AP (+6 pts)
Food
Provoque :
Easter Egg (ID:276)
A largely mouldy easter egg, its putrid stench is a little like gunpowder, could the mould have changed its physical properties? Might be worth testing on the zombies.
Ektorp-Gluten Chair (ID:108)
A fairly normal chair, with a particularly brutal sounding Swedish name. You could hit people with it, but it works far better for the task it was designed for. Send it home Happy... send it home.
Electric Whisk (loaded) (ID:8)
It's a (really powerful) whisk and it's electric, what else is there to say? Well, the good part is that it only needs one battery, and only has limited chance of running down.
Guard weapon (+18 pts)
Weapon (1+
)
Open :
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Empty Vending Machine (ID:274)
This vending machine has been of no use since the pillaging started, it can become very useful very quickly should you decide to toss it off the top of the ramparts.
EMS System (charged) (ID:101)
The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain).
Guard weapon (-10 pt)
Source of AP (+5 pts)
Provoque :
Engine (ID:33)
It's a small engine of some sort, covered in splashes of burnt oil and other unidentified substances. However, it's pretty heavy.
Heavy object
Guard weapon (+30 pts)
Resource
Use with :
Exploding Water Bomb (ID:61)
A plastic bag, some explosives, and some water. It's home-made, but it's an enormously powerful weapon of mass destruction to throw into a zombie horde... Guaranteed carnage.
Fat Cat (ID:40)
He's really cute, makes your house more homely and can just about fight a zombie. And if you get really hungry...
Fat Serpent (ID:309)
This giant snake seems to have indigestion, it has a huge bulge in its abdomen. It's of no use to you like this...
Heavy object
Guard weapon (+15 pts)
Object to assemble
To assemble :
+
=
Flash Grenade (ID:151)
This homemade grenade will distract nearby zombies and make them concentrate on something other than your oh-so-tasty flesh... giving you precious seconds to do your thing... running away probably.
Flatpacked Furniture (ID:143)
A piece of furniture, as yet unassembled, which could well be anything...
Heavy object
Guard weapon (+15 pts)
Transformable object
Transform :
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Furious Kitten (partially digested) (ID:282)
A kitten which surely belonged a now-dead citizen. It seems pretty aggravated, maybe you shouldn't annoy it any more.
Guard weapon (+18 pts)
Home decoration
Weapon (?
)
Animal
Decorative object (+1 pt)
Cut :
=
+
Peut provoquer :
Giant Rat (ID:38)
OK, now we just need to find a butcher. Alternatively, you could throw it at a zombie...
Guard weapon (+12 pts)
Weapon (1
)
Animal
Cut :
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+
Groundsheet (ID:46)
A large, thick camping groundsheet, but it's not exactly waterproof any more. Ideal if you want to spend the night under the stars (if you forget about the vermin, the zombies, diseases, storms and the cold). It significantly increases your chances of survival when camping. You must have the sheet on your person while camping to obtain this bonus.
Guard Dog (ID:39)
Man's best friend. You can choose whether he guards your house, saves you from a marauding zombie or ends up as tasty burgers...
Hastily-built Desk (ID:273)
This rickety desk was clearly built in a rush. Dropped from the top of the ramparts, however, it could prove most useful by crushing some zombies.
Huge Snake (Ophiophagus trouser) (ID:41)
It's green, it hisses and it bites. Drag it to the butcher for some snake steaks. Or you could pitch it at some zombies...
Heavy object
Guard weapon (+25 pts)
Weapon (1
)
Animal
Cut :
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+
+
+
Human Flesh (ID:59)
Erm... It's probably best to forget you ate this and move on...
Guard weapon (+15 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
Impressive Pumpkin (ID:358)
This huge orange vegetable is the only colorful thing growing in this spooky, creepy place... it makes you want to bite into it!
Incomplete Deck of Cards (ID:130)
What should be a 54 card deck is, well, not. The missing cards don't stop you playing with them though, because every moment of enjoyment is to be treasured in this hellhole... Go big or go broke !
Guard weapon (-10 pt)
Source of AP (+0, 1 pt)
Peut provoquer :
Iron Chest (ID:173)
Heavy but practical, this iron chest is perfect for storing all your belongings at home.
Järpen Table (ID:147)
Held together entirely with elastic bands and wedges of wood, this table would look great in your "living room". Also, if you place it upright, it could even save your life...
Jerrycan Gun (ready) (ID:107)
Once upon a time, this gadget was the laughing stock of the DIY department. The epitome of uselessness. These days, (with the nozzle fitted to a Jerrycan) it becomes a formidable weapon which converts unpurified water into a jet of pure water vapour !
Kalashni-Splash (ID:272)
A powerful water weapon, whose broken mechanism is only enough for one shot.
Large Metal Chest (ID:72)
It's properly heavy and definitely contains something of value... You just need to find something a bit more suitable than your teeth to open it.
Heavy object
Guard weapon (+10 pts)
Object to open
To open :
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Opens with :
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Lawnmower (ID:10)
You like it when it's nice and clean, when it smells of freshly cut grass ? In this instance, forget it - when you use it, it won't be like that at all.
Machete (ID:15)
In the beginning these were used to cut a path. It's the same here, although the vegetation here is vindictive and ominously noisy...
Makeshift Guitar (ID:285)
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Mangy Dachshund (ID:270)
The only form of life who can really give you love in this cursed hell. As far as you are familiar with dogs, this one is loyal, with sharp jaws and can grunt wonderfully. In the worst case, the butcher will be happy to "take care" of this "sausage dog"...
Meaty Bone (ID:134)
A bone still with some flesh on it... strange. It still seems fresh too. Maybe it's from an animal that was killed during the night...
Guard weapon (+10 pts)
Resource
Source of AP (+6 pts)
Food
Cookable object
Provoque :
Peut provoquer :
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Metal Chest (ID:71)
An old rusty metal chest that is covered in dents. Who knows what could be inside?
Heavy object
Guard weapon (+8 pts)
Object to open
To open :
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Opens with :
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Mini Hi-Fi (on) (ID:75)
Why not relax a little by listening to some classic hits: The Cranberries - Zombie, Rob Zombie - Living Dead Girl or Kernkraft 400 - Zombie Nation...
Mobile Phone (ID:230)
This antique gadget was a very well known model. Right up until the point where they all exploded, killing millions of people and wiping great cities off the map. This should surely make a quality grenade!
Old Door (ID:88)
It's a wooden door. A classic design, formerly white, but now covered in dirt. It's still useful though...
Old Washing Machine (ID:161)
An old machine for washing dirty linen and clothing. An artefact from days gone by when civilisations considered cleanliness to be next to godliness (of paramount importance). Nowadays that just seems ridiculous...
Open Can (ID:4)
You close your eyes, open your mouth wide and swallow the lot. You feel infinitely better now.
Guard weapon (+2 pts)
Source of AP (+6 pts)
Food
Cookable object
Poisonable object
Poisons with :
Provoque :
Use with :
Pathetic Penknife (ID:16)
Penknife [n.m.] : A small pocket knife with a blade that can be hidden for safety purposes. If you're the one carrying it, you should do likewise...
Guard weapon (+5 pts)
Weapon (0-1
)
Breakable object
Use with :
Open :
PC Base Unit (ID:205)
This old metal box used to be full of electronic components. It doesn't seem to have any obvious use now...
Pocket Vibrator (charged) (ID:42)
It vibrates, tickles and titillates you and even makes you forget all your worries for a short while. (Requires 1 battery).
Primitive Hurling Stick (ID:354)
A word of advice. If you're picking the wrong fight... at least pick the right weapon.
Psychadelic Spiritual Counsel (ID:308)
We don't know if it's the LSD or it's just that Chuck Norris is so hard, he drinks napalm to cure his heartburn, but this speech certainly has a positive effect on the watchman!
Radio Cassette Player (ID:86)
An old transistor radio with a Belle and Sebastian cassette stuck in it. The radio itself is useless as it doesn't pick anything up these days... It's always better to be able to listen to some good music at home than to listen to your neighbours screams as they are devoured by zombies. Better crank it up!
Retro Overhead Projector (ID:57)
This faulty projector can no longer be used for anything. However, the lens still seems relatively intact... unfortunately you have nothing to take it apart with...
Revolver (unloaded) (ID:109)
A handgun: A model P-22, reknowned[sic] for its reliability and precision. It's totally worthless without bullets though...
Rusty Chain (ID:170)
This old iron chain is completely twisted, so is not of much use... I suppose you could strangle someone with it though.
Santa's Reindeer (ID:275)
There was a time when this magnificent animal was associated with marvellous legends... Those days are gone, but they are good for something else...
Screwdriver (ID:12)
Bizarrely enough, the screwdriver was invented to screw and unscrew screws. However, it also allows you to open cans and put certain objects back together. As a last resort, plant in someone's skull: it might just save your life...
Guard weapon (+5 pts)
Weapon (0-1
)
Breakable object
Open :
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Shopping Trolley (ID:19)
A shopping trolley from Bullworths' market. Nobody really knows what it could be used for apart from putting things in an ill-advised downhill race (to hospital). Useful, but it doesn't work well in the sand.
Spy Flare (ID:106)
The spy rocket allows you to gather information on distant zones. Once the rocket has landed, a transmitter is deployed which immediately relays the information.
Staff (ID:13)
A big pointy stick. Pointy enough to skewer something, but it's fragile... Just pray it holds up!
Guard weapon (+5 pts)
Weapon (0-1
)
Open :
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Stake Launcher (ID:271)
A stake launcher can be used to reinforce barricades or to defend against any manner of creature. Unfortunately there is only one stake left in the launcher.
Stinking Pig (ID:37)
Great! Where is the nearest butcher ? Or, how about rolling it at a zombie...
Heavy object
Guard weapon (+25 pts)
Resource
Weapon (1
)
Animal
Cut :
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+
+
+
Swiss Army Knife (ID:17)
The Swiss Army Knife can pretty much be used to take care of any minor job, except perhaps decapitating a horde of zombies.
Guard weapon (+5 pts)
Weapon (0-1
)
Breakable object
Open :
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Taser (ID:6)
A handheld gadget which delivers a frightful electric shock into the victim's body. Not so effective when you consider that zombies don't feel pain... However, you can always hope to take out a limb or a vital organ.
Tasty-looking Steak (ID:44)
It's a bit rubbery, and smells a bit fishy... You ask yourself what kind of meat it could be, but decide that it's got to be full of vitamins (and nothing else, you hope).
Guard weapon (+4 pts)
Source of AP (+7 pts)
Food
Provoque :
Tasty Homemade Dish (ID:172)
At first glance, it looks no better than the usual rations. In reality though, it tastes great and makes you feel infinitely better!
Guard weapon (+6 pts)
Source of AP (+7 pts)
Food
Provoque :
Teddy Bear (ID:152)
A small plush teddy bear which would have been a child's pride and joy... once upon a time...
Toolbox (ID:73)
This old wooden toolbox must contain some useful bits and pieces...
Heavy object
Guard weapon (+5 pts)
Object to open
To open :
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Opens with :
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Torch (ID:201)
This can stay alight for hours, so it can be used to keep zombies away. In addition, if you place it on the ground in the desert, it will reduce the penalty to night searches in this sector.
Defence
Guard weapon (+15 pts)
Home decoration
Weapon (1
)
Use with :
Trestle (ID:146)
A pretty solid trestle which can be used to improve your home defences or those of the town.
Unshaped Concrete Blocks (ID:113)
These don't look anything like bricks, but they are made of reinforced concrete, and can be used to improve defences... Worst-case scenario, lob them at some zombies – it'll be like the Tiananmen Square demonstrations. With less tanks. And zombies.
Unspecified Meat (ID:45)
You are fairly sure that this wet, sticky thing can be eaten. Either way, it doesn't smell too bad and it's not moving.
Water Cooler Bottle (1 Ration) (ID:209)
You'd usually expect to find one of these in some office somewhere, but by no small miracle it has fallen into your grubby paws. This could be most useful...
Heavy object
Guard weapon (+8 pts)
Source of AP (+6 pts)
Water
Object to assemble
To assemble :
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Provoque :
Water Cooler Bottle (2 Rations) (ID:210)
You'd usually expect to find one of these in some office somewhere, but by no small miracle it has fallen into your grubby paws. This could be most useful...
Heavy object
Guard weapon (+16 pts)
Source of AP (+6 pts)
Water
Object to assemble
To assemble :
+
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Provoque :
Water Cooler Bottle (3 Rations) (ID:211)
You'd usually expect to find one of these in some office somewhere, but by no small miracle it has fallen into your grubby paws. This could be most useful...
Water Pistol (1 shot) (ID:181)
The water pistol... When all is said and done, the desert is really just a huge sandpit... Please note: This toy only works with fresh water (eg. from a flask).
Water Pistol (2 shots) (ID:180)
The water pistol... When all is said and done, the desert is really just a huge sandpit... Please note: This toy only works with fresh water (eg. from a flask).
Water Pistol (3 shots) (ID:179)
The water pistol... When all is said and done, the desert is really just a huge sandpit... Please note: This toy only works with fresh water (eg. from a flask).